Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Legend Apokryphos the Elf is standing here. Hero Azael the Elf is standing here. Tsar Elminster the Giant (invisible) is standing here. > Barak gossips, 'rofl' > Apokryphos raises his hands and mumbles some ancient words. > Apokryphos closes his eyes and utters the words, 'armor'. Azael raises his hands and mumbles some ancient words. Saving aliases. > You raise your hands and start chanting. > Azael raises his hands and mumbles some ancient words. > Jaguar gossips, 'i am at the levee' > Azael utters the words, 'portal'. The air parts in front of you and a bright light appears. > Okay. You feel someone protecting you. 377/377H 360/577M 197/197FP > You raise your hands in the air.. > Azael raises his hands and mumbles some ancient words. > Elminster drinks ale from a tankard of mead. > Azael steps through the portal and dissapears. > Okay. You leviate off the ground! 377/377H 290/577M 197/197FP > Apollo steps out from the portal. > You raise your hands and start chanting. > Azael steps out from the portal. An Elite Guard tells you, 'ok..' You enter the portal... Isle of the Vaere The wooden pier extends off the shore from the narrow dirt path. The old wooden planks creak as the water flows around, splashing against the pillars. Whispers are heard upon the wind, as the faded sign sways. In the distant north east the gargling of water is heard, as the dark castle looms over the surrounding forest. [ Exits: n ] A ship has docked here. A portal shimmers before you (open). A small rift is open before you. > Cannot find the target of your spell! > You enter the portal... Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] A portal (open). ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Hero Azael the Elf is standing here. Legend Apokryphos the Elf is standing here. > Elminster has arrived. > Elminster raises his hands and mumbles some ancient words. > You enter the portal... Isle of the Vaere The wooden pier extends off the shore from the narrow dirt path. The old wooden planks creak as the water flows around, splashing against the pillars. Whispers are heard upon the wind, as the faded sign sways. In the distant north east the gargling of water is heard, as the dark castle looms over the surrounding forest. [ Exits: n ] A ship has docked here. A portal shimmers before you (open). A small rift is open before you. > Path Young saplings surround the pine thistle covered trail . The gentle breeze blows rustling the leaves on the trees of oak, cedar, and pine. The light from the sky slips in as only the silence is heard. The castle stands towards the east of north the flashing blue light visibly seen. [ Exits: n s ] Some waybread has been put here. A jar of glowing fluid wants to brighten your day. (glowing aura) A large mug rests at your feet. A newbie short sword lies on the ground. A common leather tunic lies on the ground. A common cap made from leather lies here. A pair of worn dirty boots has been placed here for your taking. A buckler made from aged wood rests on the ground. A girdle made from cotton lies here. A shiny dagger has been left here. (glowing aura) A grey wolf attempts to hide in the brush. A grey wolf attempts to hide in the brush. > Isle of the Vaere The wooden pier extends off the shore from the narrow dirt path. The old wooden planks creak as the water flows around, splashing against the pillars. Whispers are heard upon the wind, as the faded sign sways. In the distant north east the gargling of water is heard, as the dark castle looms over the surrounding forest. [ Exits: n ] A ship has docked here. A portal shimmers before you (open). A small rift is open before you. > You raise your hands in the air.. > > They don't seem to be here. > Path Young saplings surround the pine thistle covered trail . The gentle breeze blows rustling the leaves on the trees of oak, cedar, and pine. The light from the sky slips in as only the silence is heard. The castle stands towards the east of north the flashing blue light visibly seen. [ Exits: n s ] Some waybread has been put here. A jar of glowing fluid wants to brighten your day. (glowing aura) A large mug rests at your feet. A newbie short sword lies on the ground. A common leather tunic lies on the ground. A common cap made from leather lies here. A pair of worn dirty boots has been placed here for your taking. A buckler made from aged wood rests on the ground. A girdle made from cotton lies here. A shiny dagger has been left here. (glowing aura) A grey wolf attempts to hide in the brush. A grey wolf attempts to hide in the brush. > Isle of the Vaere The wooden pier extends off the shore from the narrow dirt path. The old wooden planks creak as the water flows around, splashing against the pillars. Whispers are heard upon the wind, as the faded sign sways. In the distant north east the gargling of water is heard, as the dark castle looms over the surrounding forest. [ Exits: n ] A ship has docked here. A portal shimmers before you (open). A small rift is open before you. > You enter the portal... Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] A portal (open). ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Legend Apokryphos the Elf is standing here. > Apokryphos raises his hands and mumbles some ancient words. > Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] Hero Azael the Elf is standing here. Emir Apollo the Half-orc (hidden) is standing here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Azael hovers south. > Saving aliases. > Apokryphos has arrived. > Elminster smiles happily. > Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] A portal (open). ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Hero Azael the Elf is standing here. > You raise your hands and start chanting. > You can't concentrate enough. > You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! You raise your hands and start chanting. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! > You raise your hands in the air.. > Azael raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! Azael raises his hands and mumbles some ancient words. You raise your hands and start chanting. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Apollo throws a dagger. You can't concentrate enough. > You can't concentrate enough. > Okay. Apollo's body reels from your attempt to disintegrate him. You raise your hands and start chanting. 377/377H 250/577M 197/197FP[50%] > You can't concentrate enough. > You can't concentrate enough. > Azael fails to disintegrate Apollo. Azael raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > Wimp! As you flee, your back is open for a hit! Apollo slowly fades into existence. Apollo pierces holes in the air. Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] Legend Apokryphos the Elf is standing here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] A portal (open). ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Emir Apollo the Half-orc is standing here. Hero Azael the Elf is here, fighting Apollo! > You raise your hands and start chanting. > You can't concentrate enough. > Azael stares at Apollo and utters the words, 'disintegrate'. You gaze in awe, as Apollo is nearly disintegrated by Apollo. You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. > > With an AMAZING crush you draw blood from Apollo!! Azael throws back his head and cackles with insane glee! Bad gossips, 'no god damnit' > Apollo OBLITERATES Azael with his deadly pierce!! Azael hovers north. > Wimp! As you flee, your back is open for a hit! Apollo OBLITERATES you with his deadly pierce!! Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] Hero Azael the Elf is standing here. Legend Apokryphos the Elf is standing here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. 348/377H 250/577M 197/197FP > You raise your hands and start chanting. > Apollo has arrived. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Azael hovers south. > Okay. Your magic fizzles out and dies. > Apollo drinks firebreather from a bottle of Ebon Brew. > Apollo drinks firebreather from a bottle of Ebon Brew. > Apollo leaves south. > Apollo has arrived. > You channel, 'dont let him out' > Apollo drinks firebreather from a bottle of Ebon Brew. > Apollo drinks firebreather from a bottle of Ebon Brew. > Apollo drinks firebreather from a bottle of Ebon Brew. Saving aliases. > Apollo drinks firebreather from a bottle of Ebon Brew. > Apollo drinks firebreather from a bottle of Ebon Brew. > Apokryphos leaves south. > Apollo junks a bottle of Ebon Brew. It vanishes in a puff of smoke! Apollo has been rewarded by the gods! > Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] A portal (open). ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Legend Apokryphos the Elf is standing here. Hero Azael the Elf is standing here. > You raise your hands in the air.. > You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. > You can't concentrate enough. > > You can't concentrate enough. > You can't concentrate enough. Bad gossips, 'now i need 5000' > They don't seem to be here. You can't concentrate enough. > Apokryphos raises his hands and mumbles some ancient words. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! You feel less aware of your surroundings. Azael stumbles to the ground. The spinning gets the best of you, and you puke on your shoes. The portal closes. Apollo has arrived. You raise your hands in the air.. 359/377H 294/577M 197/197FP > Apokryphos stares at Apollo and utters the words, 'disintegrate'. You gaze in awe, as Apollo is nearly disintegrated by Apollo. Okay. Apollo's body reels from your attempt to disintegrate him. You try to crush Apollo who jumps out of the way! Apollo massacres Apokryphos to small fragments with his pierce. Apokryphos OBLITERATES Apollo with his deadly claw!! Apollo throws a dagger. You raise your hands in the air.. 359/377H 254/577M 197/197FP[15%] > Apokryphos raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > Apokryphos draws blood from Apollo with an AMAZING claw!! Apollo leaves north. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Azael clambers to his feet. You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. You can't concentrate enough. > Wimp! As you flee, your back is open for a hit! Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] Emir Apollo the Half-orc is standing here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Legend Apokryphos the Elf is standing here. Hero Azael the Elf is standing here. > You raise your hands in the air.. > You can't concentrate enough. > You can't concentrate enough. > Azael hovers north. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! > You raise your hands in the air.. > You can't concentrate enough. > Azael has arrived. > You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Jaguar gossips, 'i need 1.3 million' You can't concentrate enough. > You can't concentrate enough. > Apokryphos raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Apokryphos raises his hands and mumbles some ancient words. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Apokryphos leaves south. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] Emir Apollo the Half-orc is standing here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > You can't fight while sitting!! Your throat is completely dry. Your stomach is growling and moaning. Apollo makes a slick move and trips you! You fall down. Apollo is in awful condition. Apollo is a male Half-orc. Apollo is using: a gemmed gold sceptre (glowing aura) a pewter ring (invisible) a pewter ring (invisible) Wings of Balor (glowing aura) Wings of Balor (glowing aura) Apollo's bulletproof vest (glowing aura) a witch's hat (humming) Leggings of Kings (glowing aura) titanium cleats Claws of Balor a pair of sea-blue armbands (invisible) Eog Shield (glowing aura) (humming) the smelly hide of the Minotaur a Cloud Giant's Belt (invisible) (humming) a large Elven Bracelet a large Elven Bracelet Starkblade (humming) a ward major (glowing aura) a golden mask > Apokryphos has arrived. Air Elemental has arrived. Air Elemental has arrived. > Apollo trips clumsily and falls down. > Apollo trips clumsily and falls down. > Apollo trips clumsily and falls down. > Apollo skillfully vanishes from your sight. > Jaguar gossips, 'someone kill me please' > Barak gossips, 'tc all' > You channel, 'we fucked him up' > Apollo sits down and rests. > Saving aliases. MudINFO:Barak has left the world. > Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] *An Air Elemental drifts about. *An Air Elemental drifts about. Legend Apokryphos the Elf is standing here. Emir Apollo the Half-orc is resting here. Tsar Elminster the Giant (invisible) is standing here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Saving aliases. > [Mage Apokryphos] he gots lots ofhp to last two dis' > Invasion gossips, 'spellllllll lag' > [Mage Elminster] manner him damnit > Saving aliases. > Apokryphos gets a violent look in his face, then slams his clenched fist right in Apollo's face. Apollo falls to the ground in excruciating pain spitting teeth and blood all over the place. > [Mage Elminster] weee :) > [Mage Apokryphos] dam, hehe > You tell An Elite Guard, 'good news, he entered our portal now he is stuck in guild with 12 hp and 4 mages with dis on his ass' > Jaguar tells you, 'so whats up' > Apokryphos hovers south. Air Elemental hovers south. Air Elemental hovers south. > Elminster hovers south. > Elminster has arrived. > Lounge The walls of the room appear slanted, forming an expansive hexagon. The entrance carved out of the southern wall leads back to the outside. The roaring fire is surrounded by sofas and chairs. The 20 sided table is filled with maps and papers from the past ages, meant for issues and other developments. [ Exits: n e s w u d ] ( 3) A large mug rests at your feet. On the wall you notice a list of players and their accomplishments. A shimmering scroll shines from the table. Hero Azael the Elf is standing here. > Azael raises his hands and mumbles some ancient words. You raise your hands and start chanting. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Apokryphos has arrived. Air Elemental has arrived. Air Elemental has arrived. > Apokryphos hovers north. Air Elemental hovers north. Air Elemental hovers north. You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Cannot find the target of your spell! You raise your hands and start chanting. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > An Elite Guard tells you, 'lol' You can't concentrate enough. 374/377H 298/577M 197/197FP > Cannot find the target of your spell! You raise your hands in the air.. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > You can't concentrate enough. > Azael raises his hands and mumbles some ancient words. Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] *An Air Elemental drifts about. *An Air Elemental drifts about. Legend Apokryphos the Elf is standing here. Tsar Elminster the Giant (invisible) is standing here. Emir Apollo the Half-orc is resting here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Elminster hovers south. > Saving aliases. > Apokryphos eats a waybread. > Apokryphos drinks clear water from a canteen. > You channel, 'he is so fucked' > Saving aliases. > Jaguar tells you, 'its alirhgt im cool i dont kill newbies anymore' > Apollo has lost his link. > Chamber The large octagonal shaped room is staggering. The thin pathway circling around the center is coupled with benches outlining the shape of the walls. The smooth whirlwind of energy is both hot and cold, tangible and intangible, as the howling wind echos through the expanse. [ Exits: s ] *An Air Elemental drifts about. *An Air Elemental drifts about. Legend Apokryphos the Elf is standing here. Emir Apollo the Half-orc (linkless) is resting here. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. *An Air Elemental drifts about. > Elminster has arrived. > An Elite Guard tells you, 'he has eq on?' > [Mage Apokryphos] lol > You tell An Elite Guard, 'yeah' > Elminster looks at Apollo. > Elminster drinks water from a canteen. > Elminster drinks water from a canteen. > Elminster gets a waybread from a leather backpack. > Elminster eats a waybread. > [Mage Apokryphos] that little pussy > Elminster smiles happily. > Apollo has reconnected. > [Mage Apokryphos] ah > Jaguar tells you, 'answer man' > Erythro gossips, 'yo apollo, i liked yer post about manatees lol' > Lathir gossips, 'erythro how much experience do you need to level now?' > Elminster says, 'bah, "I lagged out"' > [Mage Azael] no > Parched gossips, 'yeah its funny' > Elminster says, 'bad excuse apollo :)' > Erythro gossips, '12.8mil' > Apollo says, 'hmm?' > Apokryphos looks at Apollo. > Apokryphos falls down laughing. > Invasion gossips, 'hey erythro wasup' > Apollo says, 'heh' > Jaguar tells you, 'would u talk to me' > Erythro gossips, 'You need 12843768 exp to reach your next level.' > [Mage Apokryphos] quite a loot fellow > Erythro gossips, 'hey invasion' > Lathir gossips, 'thats not good' > Apollo leans over and pukes all over the place. [Mage Apokryphos] fellowS1 377/377H 386/577M 197/197FP > Apollo drinks clear water from a canteen. > Apollo drinks clear water from a canteen. > Lathir gossips, 'You have enough exp to gain a level.' > Azael shouts, '*snicker*' > #Town Apollo# why are you attacking me soul? > MudINFO:Jaguar has left the world. > #Town Apollo# not such a great idea > [Mage Azael] come s and start dissin 377/377H 474/577M 197/197FP > Apollo eats a waybread. >