> Acarva says, 'I need a bottle' > i You are carrying: Nothing. > Acarva hovers south. You follow Acarva. That's private property -- no trespassing! > say so do i You say, 'so do i' > Your eyes stop tingling. Your stomach is growling and moaning. Your throat is completely dry. 548/548H 108/215M 161/161FP > #Town Jeremiah# apollo IN TOWER! > #Town Jeremiah# IN TOWER! w w w w w w w w s n > Acarva has arrived. > War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. 548/548H 108/215M 160/161FP > Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] 548/548H 108/215M 159/161FP > Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] 548/548H 108/215M 158/161FP > Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e ] A fairly large Ogre is waiting to crush your skull. 548/548H 108/215M 157/161FP > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Acarva has arrived. Ash has arrived. > Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 156/161FP > That's private property -- no trespassing! Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 155/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 154/161FP > Acarva raises her hands and mumbles some ancient words. > Jeremiah has arrived. An Ogre has arrived. > Jeremiah leaves east. An Ogre leaves east. > Someone thw w w n rows an ivory hilted dagger. > Someone makes a dexterous move and avoids some damage. Someone ducks under Acarva's fist as she takes a swing at him. > Apollo slowly fades into existence. Apollo pierces Acarva extremely hard. Acarva tries to hit Apollo who easily avoids the blow. > Acarva tickles Apollo as she hits him. Apollo leaves east. > #Town Jeremiah# IN TOWER! > Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Apollo the Half-orc is standing here. 548/548H 108/215M 153/161FP > Apollo throws an ivory hilted dagger. > Acarva raises her hands and mumbles some ancient words. > Acarva tries to hit Apollo who easily avoids the blow. Apollo pierces Acarva extremely hard. Acarva tickles Apollo as she hits him. > Apollo barely avoids a blow from Acarva! Apollo leaves west. > Acarva hovers west. Ash leaves west. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: o o n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Apollo the Half-orc is standing here. 548/548H 108/215M 152/161FP > Apollo throws an ivory hilted dagger. > Acarva tickles Apollo as she hits him. Apollo pierces Acarva extremely hard. Apollo barely avoids a blow from Acarva! > Acarva hits Apollo. Apollo leaves east. > Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 151/161FP > Acarva raises her hands and mumbles some ancient words. > Acaro o o o va hovers east. Ash leaves east. You follow Acarva. War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. [ Exits: n e s w d ] A portao o o o o o o o o o o l shimmers in front of you. The obsidian table is attached to the floor. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 150/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 149/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva hovers east. Ash leaves east. You follow Acarva. Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: e w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 108/215M 148/161FP > Acarva raises her hands and mumbles some ancient words. > MudINFO:Chong enters the world. > Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] 548/548H 108/215M 147/161FP > War Hall You enter a room with a large obsidian table. Many seats o o o o o o o surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. 548/548H 108/215kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo kick apollo M 146/161FP > Living Quarters (West Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] 548/548H 108/215M 145/161FP > That's private property -- no trespassing! > Apollo has arrived. > Apollo leaves east. > Kick who? > Kick who? > Kick who? > Apollo has arrived. > > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Your boots need polishing again -- blood all over them... 548/548H 98/215M 145/161FP[50%] > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo pierces you very hard. You tickle Apollo as you hit him. You swiftly hit Apollo. You are already busy with another skill. 534/548H 98/215M 145/161FP[50%] > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo tumbles out of the way avoiding some damage. Your boots need polishing again -- blood all over them... 534/548H 88/215M 145/161FP[30%] > Apollo makes a slick move and trips you! You fall down. stand 530/548H 88/215M 145/161FP[30%] > Apollo pierces you very hard. You can't fight while sitting!! 519/548H 88/215M 145/161FP[30%] > An ivory hilted dagger hits you right in the groin! 446/548H 88/215M 145/161FP[30%] > Apollo quaffs a grey potion. > Apollo pierces you extremely hard. You can't fight while sitting!! 431/548H 88/215M 145/161FP[50%] > An ivory hilted dagger hits you right in the groin! 358/548H 88/215M 145/161FP[50%] > Acarva hakick kick kick kick kick apollo kick apollo kick apollo kick apollo kick apollo s arrived. Ash has arrived. Jeremiah has arrived. An Ogre has arrived. > Apollo quaffs a grey potion. > Apollo pierces you extremely hard. You can't fight while sitting!! 342/548H 88/215M 145/161FP[50%] > Acarva hovers east. Ash leaves east. Jeremiah leaves east. An Ogre leaves east. > Acarva has arrived. Ash has arrived. Jeremiah has arrived. An Ogre has arrived. > Acarva raises her hands and mumbles some ancient words. > Acarva hits Apollo. Acarva tickles Apollo as she hits him. Apollo pierces you very hard. You can't fight while sitting!! 328/548H 88/215M 145/161FP[50%] > Apollo leaves east. > Maybe you should get on your feet first? > Maybe you should get on your feet first? > Kick who? > Kick who? > Kick who? Jeremiah raises his hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? Acarva hovers east. Ash leaves east. Jeremiah leaves east. An Ogre leaves east. You follow Acarva. War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Mkick apollo embers. [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 328/548H 88/215M 144/161FP > Kick who? > Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Jeremiah raises his hands and mumbles some ancient words. > Kick who? > Apollo has arrived. > Apollo leaves down. > Acarva hovers down. Ash leaves down. Jeremiah leaves down. An Ogre leaves down. You follow Acarva. Trophy Room You enter a large room filled with trophies of all sorts. Things unimaginable and arcane are common place here. Half decayed heads impaled upon stakes line the walls serving as a gruesome reminder of the fate kick apollo kick apollo of all those who would oppose the Order. On the wall hangs a golden sign. You can hear muffled voices coming from above. [ Exits: u d ] ( 4) Half-decayed heads are hanging from the wall upon large curved spikes. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 328/548H 88/215M 143/161FPkick apollo kick apollo kick apollo kick apollo kick apollo > Acarva hovers down. Ash leaves down. Jeremiah leaves down. An Ogre leaves down. You follow Acarva. Temple of Chaos As you enter this room all thoughts and worries leave your mind. You can even feel your wounds mending as you stand here in the soft light. A gentle breeze cools your body and the soft floor invites your full attention. [ Exits: u ] Some very comfy looking pillows are lying here. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Apollo the Half-orc is standing here. 328/548H 88/215M 142/161FP > Apollo drinks firebreather from a firebreather. > Jeremiah raises his hands and mumbles some ancient words. > Apollo drinks firebreather from a firebreather. > Apollo drinks firebreather from a firebreather. Apollo passes out. > Jeremiah raises his hands and mumbles some ancient words. > Apollo clambers to his feet. > Jeremiah stares at Acarva and utters the words, 'judicandus qfuhuq'. Jeremiah's magic fizzles out and dies. > You are already standing. Acarva starts to follow Apollo. > Apollo falls down laughing. Acarva raises her hands and mumbles some ancient words. > Your stomach is growling and moaning. Your throat is completely dry. Kick who? 344/548H 96/215M 156/161FP > Acarva stares at Apollo and utters the words, 'marubhotfi'. Acarva's magic fizzles out and dies. Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? > Kick who? > You are already standing. > Kick who? kick apollo kick apollo kick apollo > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Acarva stares at Apollo and utters the words, 'marubhotfi'. Acarva's magic fizzles out and dies. > Acarva grins evilly. > You feel too peaceful in here. Ash leaves up. > You feel too peaceful in here. Acarva stops following Apollo. > You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. > Apollo says, 'i took on all three ooc in their own castle' You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. Ash has arrived. > You feel too peaceful in here. Acarva grins evilly. > You feel too peaceful in here. > You feel too peaceful in here. > You can't find it! > You can't find it! > You can't find it! > Apollo says, 'and they didnt hurt me at al' > Ash looks at Apollo. > Apollo throws back his head and cackles with insane glee! > smile You smile happily. l apollo > Apollo trips clumsily and falls down. > Acarva looks at Apollo. > Apollo is a young, dark, rough-looking Gypsy dressed in dirty, multi-colored, patched-up clothes. The Gypsy is carefully observing the other people in the room while trying not to direct any attention to himself. Apollo is in excellent condition. Apollo is a male Half-orc. Apollo is using: an iridescent gland (glowing aura) a glinting silver ring a sandy-coloured ring (humming) a dark cowl (glowing aura) (humming) a dark cowl (glowing aura) (humming) the glowing platemail (glowing aura) a pair of sphinxian leggings a pair of armoured boots the Gauntlets of Destruction a pair of Moorish bracers (glowing aura) a dark minotaur shield a red loincloth (humming) an emerald bracelet a jade bracelet a dagger named 'Soultaker' a ward major (glowing aura) the Face of Death > Acarva hovers up. Ash leaves up. Jeremiah leaves up. An Ogre leaves up. You follow Acarva. Trophy Room You enter a large room filled with trophies of all sorts. Things unimaginable and arcane are common place here. Half decayed heads impaled upon stakes line the walls serving as a gruesome reminder of the fate of all those who would oppose the Order. On the wall hangs a golden sign. You can hear muffled voices coming from above. [ Exits: u d ] ( 4) Half-decayed heads are hanging from the wall upon large curved spikes. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 344/548H 96/215M 155/161FP > Acarva hovers up. Ash leaves up. Jeremiah leaves up. An Ogre leaves up. You follow Acarva. War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 344/548H 96/215M 154/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva says, 'spam' > Acarva raises her hands and mumbles some ancient words. > kick apollo kick apollo kick apollo kick apollo kick apollo Kick who? > Kick who? > Jeremiah raises his hands and mumbles some ancient words. > Kick who? Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? > Kick who? > Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > Kick who? > kick apollo kick apollo > Kick who? > kick apollo Kick who? Jeremiah issues the order 'k apollo'. > Kick who? > Kick who? > Jeremiah issues the order 'k apollo'. > kick apollo kick apollo Kick who? > Kick who? > kick apollo Kick who? > Jeremiah issues the order 'k apollo'. > kick apollo kick apollo Acarva raises her hands and mumbles some ancient words. > Acarva raises her hands and mumbles some ancient words. kick apollo >kick apollo kick apollo MudINFO:Deadman has left the world. > Kick who? kick apollo kick apollo kick apollo Kick who? > Kick who? > Kick who? > Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? Jeremiah says, 'HE'S GONE' > Kick who? > Kick who? > kick apollo Kick who? > Kick who? > Kick who? > kick apollo kick apollo kick apollo kick apollo kick apollo Kick who? kick apollo kick apollo > Kick who? > Your stomach is growling and moaning. Your throat is completely dry. Kick who? 352/548H 100/215M 161/161FP > Kick who? Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > kick apollo kick apollo Kick who? > Kick who? > Kick who? > Acarva raises her hands and mumbles some ancient words. > say chicken You say, 'chicken' > kick apollo kick apollo kick apollo Acarva hovers down. Ash leaves down. Jeremiah leaves down. An Ogre leaves down. You follow Acarva. Trophy Room You enter a large room filled with trophies of all sorts. Things unimaginable and arcane are common place here. Half decayed heads impaled upon stakes line the walls serving as a gruesome reminder of the fate of all those who would oppose the Order. On the wall hangs a golden sign. You can hear muffled voices coming from above. [ Exits: u d ] ( 4) Half-decayed heads are hanging from the wall upon large curved spikes. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. kick apollo 352/548H 100/215M 160/161FP > Acarva hovers down. Ash leaves down. Jeremiah leaves down. An Ogre leaves down. You follow Acarva. Temple of Chaos As you enter this room all thoughts and worries leave your mind. You can even feel your wounds mending as you stand here in the soft light. A gentle breeze cools your body and the soft floor invites your full attention. [ Exits: u ] Some very comfy looking pillows are lying here. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 352/548H 100/215M 159/161FP > Kick who? > Kick who? > Kick who? > Kick who? > Ash sits down and rests. > Jeremiah leaves up. An Ogre leaves up. > Acarva says, 'get ready' > Ash stops resting, and clambers on his feet. > Acarva says, 'im portalling' > Acarva hovers up. Ash leaves up. You follow Acarva. Trophy Room You enter a large room filled with trophies of all sorts. Things unimaginable and arcane are common place here. Half decayed heads impaled upon stakes line the walls serving as a gruesome reminder of the fate of all those who would oppose the Order. On the wall hangs a golden sign. You can hear muffled voices coming from above. [ Exits: u d ] ( 4) Half-decayed heads are hanging from the wall upon lainform i have awful lag here rge curved spikes. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. 352/548H 100/215M 158/161FP > Acarva hovers up. Ash leaves up. Jeremiah leaves up. An Ogre leaves up. You follow Acarva. War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. al o kick apollo [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 352/548H 100/215M 157/161FP > Acarva raises her hands and mumbles some ancient words. > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah closes his eyes and utters the words, 'gunsgo ruyo'. > You inform 'i have awful lag here' > Acarva utters the words, 'safhir'. > #Town Acarva# yeah, its ok > Alias added. > Acarva says, 'need sanc' > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah stares at Acarva and utters the words, 'gibqheabral'. Acarva is surrounded by a white aura. > Acarva gossips, 'so, you know our secret password' > inform hehe i had him on 50 pe4cent and he was tthing me and i didnt even know You inform 'hehe i had him on 50 pe4cent and he was tthing me and i didnt even know' > Acarva gossips, 'there is a traitor ' > Jeremiah gossips, 'COLL TOLD HIM!' > gos yep Chong gossips, 'what?' > You gossip, 'yep' > gos must be Acarva gossips, 'hmm...makes one wonder' > You gossip, 'must be' > Chong gossips, 'to ooc?' > Someone gossips, 'heh...no i entered your portal' > inform i need firebreather Acarva gossips, 'no you didnt' > Acarva says, 'its ok, we will wait' > The white aura around your body fades. Your stomach is growling and moaning. Your throat is completely dry. Someone gossips, 'ok....' Acarva says, 'need sanc' 360/548H 104/215M 161/161FP > Jeremiah says, 'Coll' > You inform 'i need firebreather' > Ash raises his hands and mumbles some ancient words. > Jeremiah says, 'I JUST sancced u' > Ash raises his hands and mumbles some ancient words. > Ash stares at Acarva and utters the words, 'gibqheabral'. > Ash says, 'u are sanced' > Acarva hmmms... > Jeremiah nods solemnly. > Acarva says, 'on second' > Acarva hovers east. Ash leaves east. Jeremiah leaves east. An Ogre leaves east. You follow Acarva. Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 360/548H 104/215M 160/161FP > Acarva hovers east. Ash leaves east. Jeremiah leaves east. An Ogre leaves east. You follow Acarva. Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: e w ] A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 360/548H 104/215M 159/161FP > Acarva hovers west. Ash leaves west. Jeremiah leaves west. An Ogre leaves west. You follow Acarva. Living Quarters (East Wing) You enter a dark and musty hallway. This hallway leads to the living quarters of {OoC} members. The hallway smells of fresh roses and apple sauce. [ Exits: n e s w ] A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 360/548H 104/215M 158/161FP > Acarva hovers south. You follow Acarva. That's private property -- no trespassing! > Jeremiah says, 'I sancced u' > Ash looks at an Ogre. Acarva has arrived. > Jeremiah says, 'BlasteD Apollo' > Acarva says, 'ready' > who Acarva raises her hands and mumbles some ancient words. > >-----------------=======* Darklord Players *=======------------------< [ Baron ] Chong . (quest) [ Beggar ] Iamme the Swashbuckler. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Chancellor ] Polak is back. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) 13 characters displayed. > Acarva utters the words, 'safhir'. > Acarva says, 'damn' > say got a bottle? Acarva hmmms... > You say, 'got a bottle?' > Acarva says, 'no' > Acarva nods solemnly. > Acarva gives you a firebreather. > Acarva gives you a firebreather. > say thx You say, 'thx' > drink firebreather drink firebreather Acarva nods solemnly. > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. 387/548H 128/215M 161/161FP > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. 408/548H 153/215M 161/161FP > Jeremiah looks at Acarva. > Acarva says, 'damn guys' drink firebreather > Jeremiah looks at you. > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. You are drunk. You feel drunk. 435/548H 181/215M 161/161FP > Ash looks at Acarva. > Jeremiah raises his hands and mumbles some ancient words. > drink firebreather Acarva says, 'we should have stayed together' > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. You feel like another drink. You feel drunk. 457/548H 206/215M 161/161FP > Jeremiah stares at Acarva and utters the words, 'judicandus qfuhuq'. Your stomach is growling and moaning. Your throat is completely dry. 465/548H 210/215M 161/161FP > Acarva says, 'need armor' > sc Jeremiah raises his hands and mumbles some ancient words. > Acarva says, 'improve armor' > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494954 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505046 Dex: 12 ( 32) Class : Warrior Session : 267589 Int: 13 ( 22) Guild : n/a Bank : 200000 coins. Con: 15 ( 99) Age : 50 years Gold : 99464 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 465 ( 548) AC : [67/10] Mana : 210 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > Jeremiah stares at Acarva and utters the words, 'uwsfazom abrazak'. > Jeremiah smiles happily. > Acarva says, 'thanks' > Acarva raises her hands and mumbles some ancient words. > Ash gets a grey wand of invisibility from a leather knapsack. > Ash stops using the staff of shadows. > Ash grabs a grey wand of invisibility. > Ash points a grey wand of invisibility at himself. > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > Acarva raises her hands and mumbles some ancient words. > Acarva hmmms... > Acarva closes her eyes and utters the words, 'ubzuguvuruhl'. > who >-----------------=======* Darklord Players *=======------------------< [ Baron ] Chong . (quest) [ Beggar ] Iamme the Swashbuckler. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Chancellor ] Polak is back. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) 11 characters displayed. > Someone says, 'lets go to ty' > Jeremiah leaves west. An Ogre leaves west. You follow someone. War Hall You enter a room with a large obsidian table. Many seats surround the table, some occupied, others not. You take your seat at the Table of Chaos and servants bring you wine. You sip your wine and plan for the next battle. To the East and West are pivately kept storage rooms. Upon the wall rests a large bulletin board which can be used to communicate with other Order Members. [ Exits: n e s w d ] A portal shimmers in front of you. The obsidian table is attached to the floor. A fairly large Ogre is waiting to crush your skull. King Jeremiah the Elf is standing here. 465/548H 210/215M 160/161FP > Someone enters the portal > Jeremiah enters the portal > portal town A moment of flashing light filles your mind. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Minor King Asmodean the Elf is standing here. Beggar Iamme the Human is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > who >-----------------=======* Darklord Players *=======------------------< [ Baron ] Chong . (quest) [ Beggar ] Iamme the Swashbuckler. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Chancellor ] Polak is back. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) 11 characters displayed. > Jeremiah grins evilly. > Asmodean gossips, 'ok Holywood rocks' > Asmodean leaves south. > Someone suddenly appears in a cloud of smoke. > Jeremiah leaves south. > Chong gossips, 'heh why?' > Someone says, 'welcome' > Jeremiah has arrived. The gamedriver says, 'Damn mortals can't type.' > inform ok i cant see you guy but nm:) You inform 'ok i cant see you guy but nm:)' > Asmodean gossips, 'the album' > Asmodean has arrived. > Chong gossips, 'ahh nods' > Chong gossips, 'listining to it now' > inform where is he? You inform 'where is he?' > Your stomach is growling and moaning. Your throat is completely dry. Iamme leaves north. 473/548H 214/215M 161/161FP > #Town Jeremiah# ty > Jeremiah leaves north. You follow someone. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. 473/548H 214/215M 160/161FP > Jeremiah leaves north. You follow someone. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. An Elite Guard is here, maintaining law and order. 473/548H 214/215M 159/161FP > Jeremiah leaves north. You follow someone. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. 473/548H 214/215M 158/161FP > Jeremiah leaves east. You follow someone.i The Bakery You are standing inside the small bakery. A sweet scent of Danish and fine bread fills the room. The bread and Danish are arranged in fine order on the shelves, and seem to be of the finest quality. A small sign is on the counter. [ Exits: w ] King Jeremiah the Elf is standing here. The town Baker is here. 473/548H 214/215M 157/161FP > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Someone buys a waybread. > Jeremiah leaves west. You follow someone. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. 473/548H 214/215M 156/161FP > Jeremiah leaves south. You follow someone. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. An Elite Guard is here, maintaining law and order. 473/548H 214/215M 155/161FP > Jeremiah leaves south. You follow someone. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. 473/548H 214/215M 154/161FP > Jeremiah leaves south. You follow someone. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 473/548H 214/215M 153/161FP > You are carrying: ( 2) a firebreather > #Town someone# fol self > Someone giggles. > Jeremiah stops following someone. > fol self You stop following someone. > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494954 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505046 Dex: 12 ( 32) Class : Warrior Session : 267589 Int: 13 ( 22) Guild : n/a Bank : 200000 coins. Con: 15 ( 99) Age : 50 years Gold : 99464 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 473 ( 548) AC : [67/10] Mana : 214 ( 215) Fighting : n/a. Fati : 153 ( 161) Wimpy : 200 > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > Someone says, 'you know something funny apollo' > Hector has arrived. > Someone says, 'whats that' > Hector leaves north. > Someone says, 'that was the first time I actually got my heart pumping fighting you' > inform Jeremiah throws back his head and cackles with insane glee! > Someone says, 'cool' =--=--=--=--=--=--=--=(((( Thonia ))))=--=--=--=--=--=--=--=--= on Councilman Datalore {OoC} on Councilman Jeremiah Rage the Thonian Bishop {OoC} 2 town member(s) listed. Town Balance: 24046969 > Someone says, 'usually im like, wow, apollo, again, but you were in castle, I thought it would be funny' > From silvery glow of beauty appears Megatrends. > Megatrends leaves north. > tell jeremiah who is in ty? You tell Jeremiah, 'who is in ty?' > Your stomach is growling and moaning. Your throat is completely dry. #Town Jeremiah# Coll 481/548H 215/215M 160/161FP > #Town Jeremiah# I cannot believe him > tell jeremiah i cant see invis You tell Jeremiah, 'i cant see invis' > #Town someone# dont blame him yet > Megatrends returns from the land of the living dead. > Someone says, 'well i'm glad i thrilled and chilled you' > Jeremiah tells you, 'acarva ash and me in ty, and apollo' > #Town someone# we dont know the truth yet > #Town Jeremiah# nod > inform why the hell does coll wanna be in apollo's clan anyway? Someone says, 'thats what i'm all about babe' > You inform 'why the hell does coll wanna be in apollo's clan anyway?' > Someone says, 'shakaakakakakaa' > Someone combs his hair, what a dashing specimen! > #Town someone# hehe > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > #Town someone# dont blame him yet,w e dont know he did it > who >-----------------=======* Darklord Players *=======------------------< [ Baron ] Chong Nailed to the Holy Wood. (quest) [ Beggar ] Iamme the Swashbuckler. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Chancellor ] Polak is back. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) 11 characters displayed. > Someone hmmms... > #Town Jeremiah# nod > Someone says, 'go south apollo' > #Town someone# go south > Jeremiah leaves south. > s The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Jeremiah issues the order 'k apollo'. 481/548H 215/215M 159/161FP > Jeremiah leaves south. o o > o o Kick who? > Kick who? > Kick who? > Kick who? > Acarva leaves south. > o o Apollo has arrived. > s > You are already busy with another skill. > The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. King Jeremiah the Elf is standing here. 481/548H 215/215M 158/161FP > Acarva leaves north. > Your stomach is growling and moaning. Your throat is completely dry. fol acarva 489/548H 215/215M 161/161FP > Jeremiah leaves north. > Jeremiah has arrived. > No-one by that name here. > Jeremiah leaves north. > #Town Acarva# get ready, im portalling > #Town Acarva# fol me n > n The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 489/548H 215/215M 160/161FP > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Citizen Megatrends the Half-orc is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 489/548H 215/215M 159/161FP > fol acarva You now follow Acarva. > Jeremiah starts to follow Acarva. > Acarva tries to dance breakdance but nearly breaks her neck! > Acarva is now a member of Acarva's group. Jeremiah is now a member of Acarva's group. You are now a member of Acarva's group. > Someone says, 'heh' > An old man appears in the middle of the room. > Creepy appears in the middle of the room. > Someone says, 'i thot we would go 1 on 1' > [Group:Acarva] hehe, this is so much fun > Creepy wiggles his bottom. > An old man stops following Creepy. > gs :) You tell the group, ':)' > An old man says, 'hehe cool' > Acarva giggles. > Creepy leaves north. > Acarva shrugs helplessly. > Someone says, 'no dice eh' > Acarva says, 'I would, but you pissed these guys off' > Megatrends leaves north. > The gamedriver says, 'Damn mortals can't type.' > Acarva points at Jeremiah. > Acarva points at you. How rude! > An old man leaves north. > Jeremiah grins evilly. smile > You smile happily. > Acarva says, 'they really want to kill you' > Polak appears in the middle of the room. > Someone smirks. > The night has begun. Your stomach is growling and moaning. Your throat is completely dry. 497/548H 215/215M 161/161FP > Someone says, 'harder than they thought eh?' > Polak leaves north. > Jeremiah leaves south. > Jeremiah has arrived. > Acarva says, 'and ash, is a ball of strenght and i htink he just likes to fight :)' > Asmodean leaves north. > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > Viking suddenly appears in a cloud of smoke. > Jeremiah looks at someone. > Viking leaves north. > Acarva shakes her head. > Acarva says, 'dumber' > Acarva giggles. > inform what eq does he have? Viking has arrived. The gamedriver says, 'Damn mortals can't type.' > You inform 'what eq does he have?' > Viking leaves north. > Acarva says, 'its a shame you have a warriors hp's :)' > #Town Jeremiah# all > Hector suddenly appears in a cloud of smoke. > Asmodean appears in the middle of the room. > Acarva looks at someone. > Hector leaves north. > inform :) You inform ':)' > #Town Acarva# its all useless sutff > Someone says, 'it's ashame you have sanct' > inform doh You inform 'doh' > Acarva says, 'its like fighting a warrior with tth :)' > Your stomach is growling and moaning. Your throat is completely dry. 505/548H 215/215M 161/161FP > Jeremiah leaves south. > Jeremiah has arrived. The gamedriver says, 'Damn mortals can't type.' > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > Asmodean leaves south. > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 505/548H 215/215M 160/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 505/548H 215/215M 159/161FP > Acarva says, 'ready' > Acarva smiles happily. > Acarva says, 'one second' > Jeremiah grins evilly. > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 505/548H 215/215M 158/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 505/548H 215/215M 157/161FP > Acarva gets a violent look in her face, then slams her clenched fist right in someone's face. someone falls to the ground in excruciating pain spitting teeth and blood all over the place. > Lightning starts to show in the sky. Your stomach is growling and moaning. Your throat is completely dry. 513/548H 215/215M 161/161FP > Acarva falls down laughing. > Someone smirks. > Acarva tries to dance breakdance but nearly breaks her neck! > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 160/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 159/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 158/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 513/548H 215/215M 157/161FP > Acarva smiles happily. > Acarva tries to look innocent. > #Town Jeremiah# Man damn safe rooms > Acarva says, 'ok, one on one' > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 156/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 155/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 154/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 513/548H 215/215M 153/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beasto ly stray dog. An Elite Guard is here, maintaining law and order. 513/548H 215/215M 152/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 151/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 150/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 149/161FP > Kick who? > Acarva leaves west. Jeremiah leaves west. You follow Acarva. The Weapon Shop You are inside the weapon shop. There is a small note on the counter. [ Exits: e ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Carl the weaponsmith is standing here. 513/548H 215/215M 148/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 147/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 146/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 145/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Dragonia Registration Office. This is the official registration office for Dragonia. You can join and become a member of one of Darklord's towns here. The Hall of Shame is to the north. There is a plaque on the wall. [ Exits: n s ] A small sword lies here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 144/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 143/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Dragonia Registration Office. This is the official registration office for Dragonia. You can join and become a member of one of Darklord's towns here. The Hall of Shame is to the north. There is a plaque on the wall. [ Exits: n s ] A small sword lies here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 142/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 141/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 140/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Dragon Street You are on Dragon Street, passing through Dragonia. North of here is the donation room, and the street continues east. Just west of here you can see the market place, and south is the location of the (in)famous town doctor. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A suspicious looking man. The suspicious looking man shows you something. The suspicious man tells you, 'type 'list' for info.' 513/548H 215/215M 139/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Dragon Street You are on dragon street. To the east you leave town and to the west the street continues to the center of town. You see the town library in front of you to the north. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The stray dog barks. 513/548H 215/215M 138/161FP > o Acarva raises her hands and mumbles some ancient words. > Kick who? > Acarva utters the words, 'safhir'. > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Inside The East Gate Of Dragonia You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Dragon Street leads west from here. [ Exits: e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. 513/548H 215/215M 137/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Dragon Street You are on dragon street. To the east you leave town and to the west the street continues to the center of town. You see the town library in front of you to the north. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The beastly stray dog humps on your leg. 513/548H 215/215M 136/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Dragon Street You are on Dragon Street, passing through Dragonia. North of here is the donation room, and the street continues east. Just west of here you can see the market place, and south is the location of the (in)famous town doctor. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A suspicious looking man. 513/548H 215/215M 135/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 134/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 133/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 132/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 513/548H 215/215M 131/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. An Elite Guard is here, maintaining law and order. The stray dog barks. 513/548H 215/215M 130/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 513/548H 215/215M 129/161FP > #Town Jeremiah# post office > Your stomach is growling and moaning. Your throat is completely dry. 521/548H 215/215M 136/161FP > #Town Acarva# yeah, get me a wand > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. 521/548H 215/215M 135/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An odif yltsaeb is here, walking backwards. A mercenary is waiting for a job here. 521/548H 215/215M 134/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Magic Shop. Behind the counter you see various items, neatly placed in racks, presumably most of them are magic. Behind the wizard is another door, a closet perhaps filled with more potions and tricks. [ Exits: s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A mercenary is waiting for a job here. A wizard walks around behind the counter, talking to himself. The wizard bows deeply. 521/548H 215/215M 133/161FP > The wizard pukes on Acarva. > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An odif yltsaeb is here, walking backwards. A mercenary is waiting for a job here. 521/548H 215/215M 132/161FP > The odif yltsaeb leaves east. > Acarva says, 'I need a wand' > *BOOM* You hear the clap of thunder. > Acarva says, 'of invis' > Jeremiah raises his hands and mumbles some ancient words. > *BOOM* You hear the clap of thunder. > Acarva says, 'hurry' > Jeremiah closes his eyes and utters the words, 'gunsgo ruyo'. > Acarva says, 'get a wand' > Acarva says, 'hurry' > Jeremiah leaves south. > Jeremiah has arrived. > Jeremiah leaves north. > The mercenary skillfully plays with his daggers. > Jeremiah has arrived. > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Magic Street. You continue along the short Magic Street. It continues east and west. To the south lie the old Guild of Magic. Before the fire it used to be a place of grandeur now only evil subside there. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An odif yltsaeb is here, walking backwards. An Elite Guard is here, maintaining law and order. 521/548H 215/215M 131/161FP > Jeremiah leaves north. > Acarva leaves west. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] Greater Heroinne Acarva the Elf is standing here. A mercenary is waiting for a job here. 521/548H 215/215M 130/161FP > Polak gossips, 'when the fuck is the man gonna restore' > Acarva leaves south. You follow Acarva. The Waiting Room You are standing in the waiting room at the Town Hall. Wooden chairs stand alone the walls and a long desk with some papers on top is placed in the middle of the room. There is a painting on the wall. [ Exits: n e ] ( 2) A small pile of gold coins is lying here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 129/161FP > Acarva leaves north. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] Greater Heroinne Acarva the Elf is standing here. King Jeremiah the Elf is standing here. A mercenary is waiting for a job here. 521/548H 215/215M 128/161FP > Jeremiah leaves north. > The mercenary skillfully plays with his daggers. > Acarva leaves north. You follow Acarva. The Magic Shop. Behind the counter you see various items, neatly placed in racks, presumably most of them are magic. Behind the wizard is another door, a closet perhaps filled with more potions and tricks. [ Exits: s ] Greater Heroinne Acarva the Elf is standing here. King Jeremiah the Elf is standing here. A mercenary is waiting for a job here. A wizard walks around behind the counter, talking to himself. The wizard bows deeply. 521/548H 215/215M 127/161FP > Jeremiah leaves south. > Jeremiah has arrived. The wizard bows deeply. > Acarva says, 'give it to me' > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A mercenary is waiting for a job here. 521/548H 215/215M 126/161FP > Jeremiah gives a grey wand of invisibility to Acarva. > Acarva leaves west. Jeremiah leaves west. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The stray dog barks. 521/548H 215/215M 125/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 124/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 123/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 122/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 121/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 120/161FP > Acarva leaves west. Jeremiah leaves west. You follow Acarva. Dragon Street. You are at the end of Dragon Street of Dragonia. The street continues east, towards the center of town, or west where the West Gates are. To you immediate north lies the Postal Office. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The beastly stray dog humps on your leg. 521/548H 215/215M 119/161FP > Acarva leaves north. Jeremiah leaves north. You follow Acarva. The Post Office You are in the central post office for Dragonia. Piles of assorted mail lay untouched in the corners, collecting cobwebs. Several large crates have been pried open by curious customs agents, and are now stacked along the west wall, hiding plenty of 'WANTED' posters. There is a sign posted on the wall here. [ Exits: s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Pat the head postmaster is standing here. 521/548H 215/215M 118/161FP > o Acarva leaves south. Jeremiah leaves south. You follow Acarva. Dragon Street. You are at the end of Dragon Street of Dragonia. The street continues east, towards the center of town, or west where the West Gates are. To you immediate north lies the Postal Office. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. 521/548H 215/215M 117/161FP > The stray dog stops and takes a leak. Kick who? > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > *BOOM* You hear the clap of thunder. > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 116/161FP > Acarva leaves east. Jeremiah leaves east. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 115/161FP > Acarva leaves south. Jeremiah leaves south. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 114/161FP > Jeremiah growls viciously > Acarva raises her hands and mumbles some ancient words. > Acarva closes her eyes and utters the words, 'yrutph'. Acarva leviates off the ground. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 113/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 521/548H 215/215M 112/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The beastly stray dog humps on your leg. 521/548H 215/215M 111/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 521/548H 215/215M 110/161FP > Your stomach is growling and moaning. Your throat is completely dry. Acarva smiles happily. 529/548H 215/215M 117/161FP > Acarva says, 'I cant portal' > Jeremiah says, 'Nod' > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Jeremiah says, 'he's in safe' > Acarva nods solemnly. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 529/548H 215/215M 116/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 529/548H 215/215M 115/161FP > Jeremiah says, 'prolly guild' > inform where? You inform 'where?' > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > Acarva hmmms... > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Someone is now a member of Acarva's group. > Acarva reports: 315/315H, 203/543M, 75/142V > report You report to the group. > Jeremiah reports: 275/275H, 69/413M, 88/128V > Acarva says, 'lets dance' > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 529/548H 215/215M 114/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 529/548H 215/215M 113/161FP > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 529/548H 215/215M 112/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 529/548H 215/215M 111/161FP > Acarva hmmms... > drink firebreather Acarva says, 'I wonder' > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 127/161FP > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 134/161FP > [Group:Jeremiah] gimme food > Acarva says, 'if we can portal to thief guild' > Jeremiah raises his hands and mumbles some ancient words. > Acarva says, 'wait here' > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah utters the words, 'qfoi yaam'. Jeremiah creates a waybread. > Jeremiah eats a waybread. > Jeremiah leaves north. > gs i have been thirst and hungry for ages it doesnt really matter You tell the group, 'i have been thirst and hungry for ages it doesnt really matter' > group Jeremiah has arrived. > Your group consists of: [315H 247M 99V] [43 Mu] Acarva (Head of group) [354H 376M 173V] [40 Tr] someone [275H 70M 79V] [35 Cl] Jeremiah [548H 215M 134V] [41 Wa] Datalore > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah closes his eyes and utters the words, 'oggunsqo'. > Jeremiah leaves north. > lo The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. > Jeremiah has arrived. > Jeremiah drinks local speciality from a bottle. > Jeremiah drinks local speciality from a bottle. > Jeremiah drinks local speciality from a bottle. > Jeremiah drinks local speciality from a bottle. > Jeremiah drinks local speciality from a bottle. > stat Status : You are standing. You are sober. You are hungry. You are thirsty. > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 141/161FP > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah closes his eyes and utters the words, 'gibqheabral'. Jeremiah is surrounded by a white aura. > Someone closes his eyes and utters the words, 'vrogg'. > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah closes his eyes and utters the words, 'uwsfazom abrazak'. > say canni have one of those? You say, 'canni have one of those?' > say imp armor You say, 'imp armor' > Jeremiah raises his hands and mumbles some ancient words. > MudINFO:Megatrends has left the world. > Jeremiah stares at you and utters the words, 'uwsfazom abrazak'. You feel someone protecting you. > say thx sc You say, 'thx' > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494954 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505046 Dex: 12 ( 32) Class : Warrior Session : 267589 Int: 13 ( 22) Guild : n/a Bank : 200000 coins. Con: 15 ( 99) Age : 50 years Gold : 99464 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 141 ( 161) Wimpy : 200 > MudINFO:Coll enters the world. > Chong gossips, 'lo coll' > inform hmm #Town Jeremiah# GROWL > You inform 'hmm' > #Town Acarva# wait > Coll gossips, 'heya' > who MudINFO:Corgan enters the world. > >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Baron ] Chong Nailed to the Holy Wood. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > #Town Acarva# apollo got the key to the trapdoor > #Town Acarva# that is how he got in, not coll > #Town Jeremiah# oh > #Town Acarva# see, todl you > Your stomach is growling and moaning. Your throat is completely dry. Acarva smiles happily. 548/548H 215/215M 148/161FP > #Town Jeremiah# Why is there a key? > inform guard has to be upgraded then You inform 'guard has to be upgraded then' > #Town Acarva# ash, me jeremiah, and datalore > inform =--=--=--=--=--=--=--=(((( Thonia ))))=--=--=--=--=--=--=--=--= on Councilman Datalore {OoC} on Councilman Jeremiah Rage the Thonian Bishop {OoC} on Dignitary Acarva Guardian of the Fire Dragon {OoC} 3 town member(s) listed. Town Balance: 24046969 > Someone gossips, 'tc all bbl' > #Town Acarva# because the guard has to unlock it,and hekilled the guard > Acarva raises her hands and mumbles some ancient words. > Acarva utters the words, 'safhir'. > #Town Jeremiah# ahh yes > #Town Jeremiah# Guards need major upgrades > who #Town Acarva# yeah, but, I want to get into the theves guild and wait for him one north of his sleeping area > >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > #Town Acarva# anyone know the thieves guild well? > #Town Jeremiah# wont we get killled by the assassin guy? > Your stomach is growling and moaning. All of a sudden you get a bad headache. Your throat is completely dry. Jeremiah stumbles to the ground. 548/548H 215/215M 155/161FP > #Town Jeremiah# I do. But there are lotsa aggro mobs > Jeremiah clambers to his feet. > inform no idea bout the thieves guild #Town Acarva# we will if we dont pay attention to where we are going > You inform 'no idea bout the thieves guild' > #Town Jeremiah# 1 up of sleeping area > #Town Acarva# isnt there a room right before the resting room > #Town Acarva# that no one comes too > #Town Jeremiah# there is a tough sneak hide guy > #Town Acarva# oh, nevermind, scratch that plan > #Town Jeremiah# apollo near > inform in zone? You inform 'in zone?' > #Town Jeremiah# yes AND coll > #Town Acarva# whenever I stop, SPAM your attakcs > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 154/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 153/161FP > Acarva smiles happily. > Coll gets a cashcard from something. > Coll makes a bank transaction. > Coll puts a cashcard in something. > Coll leaves north. > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 160/161FP > Coll has arrived. The gamedriver says, 'Damn mortals can't type.' > [Group:someone] Sanctuary out!! > Acarva hmmms... > Hector suddenly appears in a cloud of smoke. gs same here > Hector leaves north. > You tell the group, 'same here' > [Group:someone] Sanctuary up! > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > who >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ]+Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > The gamedriver says, 'Damn mortals can't type.' > group Your group consists of: [315H 244M 131V] [43 Mu] Acarva (Head of group) [354H 394M 171V] [40 Tr] someone [275H 171M 128V] [35 Cl] Jeremiah [548H 215M 160V] [41 Wa] Datalore > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 161/161FP > Coll leaves south. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. 548/548H 215/215M 159/161FP > Acarva looks at Coll. > tell jeremiah sanc? l coll You tell Jeremiah, 'sanc?' > Here stands the massive form of Coll. He wears a proud smile and looks at you kindly. Coll is in excellent condition. Coll is a male Giant. Coll is using: a gem of infinite darkness (humming) an adamantium sword (glowing aura) > Coll leaves north. > who >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ]+Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 157/161FP > Coll gossips, 'i hate hide' > #Town Acarva# hmm..I think coll is helping apollo, lets portal and if he attacks, just kill apollo, and then recall, ok > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > Your stomach is growling and moaning. Your throat is completely dry. inform ok 548/548H 215/215M 161/161FP > You hear the clap of distant thunder. > You inform 'ok' > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Jeremiah leaves south. > Acarva hovers south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. King Jeremiah the Elf is standing here. 548/548H 215/215M 159/161FP > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah closes his eyes and utters the words, 'gibqheabral'. Jeremiah is surrounded by a white aura. > say sanc me Acarva says, 'ready' > You say, 'sanc me' Acarva says, 'sanc' > Acarva says, 'and armor' > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah stares at Acarva and utters the words, 'gibqheabral'. Acarva is surrounded by a white aura. > Acarva says, 'thanks' > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 157/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 156/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 155/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 154/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. The stray dog barks. 548/548H 215/215M 153/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 152/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 151/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. First Bank of Dragonia. You stand in a large building decorated with black marble and red satin. Huge pillars support an arched ceiling far above your head. Fine silver seperates the polished blocks that make the floor. There is a sign here. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A banker is sitting behind the counter. The banker says, 'Don't worry.. thieves aren't allowed in here, your money is safe with me!' 548/548H 215/215M 150/161FP > Acarva makes a bank transaction. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 149/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 148/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. 548/548H 215/215M 147/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 146/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 145/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 144/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 215/215M 143/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 142/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A small pile of gold coins is lying here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 141/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Magic Street. You continue along the short Magic Street. It continues east and west. To the south lie the old Guild of Magic. Before the fire it used to be a place of grandeur now only evil subside there. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 140/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Magic Street. You are at the end of the Magic Street. There is not much to be seen here, but the old deserted warehouse, which is just south of here. The street goes west from here. [ Exits: n s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 139/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. East Wall Avenue. You are walking along the eastern wall of this town. It connects to the Magic Road just south of here, or continues north. You hear some loud noises from an establishment just west of here. Taking a closer look you see that it is some kind of bar. [ Exits: n s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 138/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. Filthy's Bar & Brewery. You are inside the old Filthy's Bar. This place has not been cleaned for several decades; vile smells make you dizzy. Filthy was once known for his excellent self-brewed beer, but the old age has gotten the better of him. Old run down furniture is placed around the bar. Lists of the best drinker, pkiller, mkiller and corpse can be viewed by typing 'best' followed by the name of the list. [ Exits: e ] A rather dubious looking piece of meat is on the ground here. On the wall you notice a list of players and their accomplishments. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Filthy is standing here, eager to serve you a special drink. 548/548H 215/215M 137/161FP > Acarva buys a firebreather. > Acarva buys a firebreather. > Acarva buys a firebreather. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. East Wall Avenue. You are walking along the eastern wall of this town. It connects to the Magic Road just south of here, or continues north. You hear some loud noises from an establishment just west of here. Taking a closer look you see that it is some kind of bar. [ Exits: n s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 136/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Magic Street. You are at the end of the Magic Street. There is not much to be seen here, but the old deserted warehouse, which is just south of here. The street goes west from here. [ Exits: n s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 135/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. Magic Street. You continue along the short Magic Street. It continues east and west. To the south lie the old Guild of Magic. Before the fire it used to be a place of grandeur now only evil subside there. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 134/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A small pile of gold coins is lying here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 133/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 132/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 131/161FP > The gamedriver says, 'Damn mortals can't type.' > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > #Town Acarva# ready > #Town someone# nod > MudINFO:Ganon enters the world. > #Town Jeremiah# go > #Town Acarva# ill attack coll if hes there ok > inform ok Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 130/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 129/161FP > Acarva raises her hands and mumbles some ancient words. > #Town someone# shit...my emeny > Acarva utters the words, 'safhir'. > You inform 'ok' > Asmodean gossips, 'whats this all of ooc vs apollo? :)' > #Town Acarva# hehe, and ash can help if he wishs > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 128/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 127/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A beastly stray dog. 548/548H 215/215M 126/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 125/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 124/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. An Elite Guard is here, maintaining law and order. A beastly stray dog. The stray dog barks. The beastly stray dog humps on your leg. 548/548H 215/215M 123/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 122/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. At the North Gate of Dragonia. You are at the North Gate of Dragonia. You can leave the town continuing north, taking you through the lush countryside of Dragonia towards the Dense forest far off to the north. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 121/161FP > #Town someone# i will help > Acarva hovers north. Jeremiah leaves north. You follow Acarva. The Great Field of Dragonia. You are walking on a wide dirt path through the lush, green, fresh Dragonian countryside. You can see to the horizon to the north, east, and west; the busy city of Dragonia lies to the south. All around you is healthy green grass and an occasional large oak tree. The sun feels wonderful on your face and a pleasant wind blows through your hair. Birds chirp quietly to themselves and you can smell the faint scent of flowers and freshly cut grass. You feel like you could lie down in the grass and stay here forever, surrounded by powerful beauty in all directions. The path you are on continues north through the field and south back to Dragonia. To the east is the new residential area for the people of this town. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 120/161FP > Your stomach is growling and moaning. Your throat is completely dry. Acarva leans over and pukes all over the place. Acarva hovers east. Jeremiah leaves east. You follow Acarva. Entrance to the residential area. You have entered the residential area of Dragonia. You see many huts in this area and they all seem alike. You wonder why anyone would choose to live in such a crowded and urban place. The path starts east from here. You notice a sign hanging on a pole. [ Exits: e w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 126/161FP > Acarva hovers west. Jeremiah leaves west. You follow Acarva. The Great Field of Dragonia. You are walking on a wide dirt path through the lush, green, fresh Dragonian countryside. You can see to the horizon to the north, east, and west; the busy city of Dragonia lies to the south. All around you is healthy green grass and an occasional large oak tree. The sun feels wonderful on your face and a pleasant wind blows through your hair. Birds chirp quietly to themselves and you can smell the faint scent of flowers and freshly cut grass. You feel like you could lie down in the grass and stay here forever, surrounded by powerful beauty in all directions. The path you are on continues north through the field and south back to Dragonia. To the east is the new residential area for the people of this town. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 125/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Entrance to the residential area. You have entered the residential area of Dragonia. You see many huts in this area and they all seem alike. You wonder why anyone would choose to live in such a crowded and urban place. The path starts east from here. You notice a sign hanging on a pole. [ Exits: e w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 124/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in an area filled with nice small huts owned by the citizens of Dragonia. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 123/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 122/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 121/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 120/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 119/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 118/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 117/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A town guard stands here. 548/548H 215/215M 116/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Crossroad. You arrive at an intersection in the road. Another road going north-south crosses here. The area extends in all directions. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 115/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private home area (south). You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A janitor is walking around, cleaning up. 548/548H 215/215M 114/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private Home Area. You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 113/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private Home Area (south) You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 112/161FP > Acarva looks around. > Acarva says, 'scan' > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private Home Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 111/161FP > Jeremiah junks a bottle. It vanishes in a puff of smoke! Jeremiah has been rewarded by the gods! > Acarva looks around. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private Home Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 110/161FP > Jeremiah looks around. > Acarva looks around. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. South Area. You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] A long sword has been left here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 109/161FP > Acarva looks around. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. South Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 108/161FP > Jeremiah drinks local speciality from a bottle. > Acarva looks around. > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > Acarva says, 'look for colls house' > Acarva hovers south. Jeremiah leaves south. You follow Acarva. South Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 107/161FP > Acarva looks around. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. South Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 106/161FP > Jeremiah looks around. > Acarva looks around. > exit Obvious exits: North - South Area East - Melina and Edrin's House. South - Moose's House West - Matilde's House > Acarva hovers north. Jeremiah leaves north. You follow Acarva. South Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 105/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. South Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M exit 104/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. South Area. You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] A long sword has been left here. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 103/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private Home Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 102/161FP > Obvious exits: North - Private Home Area East - Maliki's House South - South Area. West - The Celestial Monastary > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private Home Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 101/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Mely's House The colors here are all those of fire..golden, amber, red and the startling blue-violet of the heart of a flame. The bed is draped in cloth-of-gold and piled with pillows. The draperies at the tall windows are also of the same lavish cloth, with tiebacks braided of silken rope in all the colors of flame. A bowl of hammered gold on the table between the windows holds huge sprays of fragrant blue-violet lilacs, rioting and spilling over the edges of their contaiexit ner. In the corner a carved screen, gilded and painted with dragons, partially conceals a golden marble tub. [ Exits: w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 100/161FP > Obvious exits: West - Private Home Area Acarva looks around. > Acarva hovers west. Jeremiah leaves west. You follow Acarva. Private Home Area You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 99/161FP > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private Home Area (south) You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 98/161FP > exit Obvious exits: North - Private Home Area. East - Kid's House South - Private Home Area West - Jedi's Shack > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private Home Area. You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 97/161FP > exit Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private home area (south). You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A janitor is walking around, cleaning up. 548/548H 215/215M 96/161FP > Obvious exits: North - Crossroad. East - Khepri's House. South - Private Home Area. West - Gorion's House > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Crossroad. You arrive at an intersection in the road. Another road going north-south crosses here. The area extends in all directions. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 95/161FP > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. A town guard stands here. 548/548H 215/215M 94/161FP > Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 93/161FP > Acarva looks around. > exit Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 92/161FP > Obvious exits: North - Skull's Crypt East - Private home area South - Matthias' Cottage West - Private home area > Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 91/161FP > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > Acarva looks around. > exit Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 90/161FP > Obvious exits: North - Rasputin's Laboratory. East - Private home area South - Badmofo's Palace West - Private home area > Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 89/161FPexit > Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 88/161FP > Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 87/161FP > *BOOM* You hear the clap of thunder. Acarva looks around. > Acarva hovers east. Jeremiah leaves east. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. There goes west and north. [ Exits: n s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 86/161FP > Acarva looks around. > Obvious exits: North - Private home area. South - Private home area West - Private home area > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Private home area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 85/161FP > Acarva looks around. > exit Obvious exits: North - Northern Area. East - Cyrus' Corner South - Private home area West - Barrin's House > Your stomach is growling and moaning. Your throat is completely dry. Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern Area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 91/161FP > Acarva looks around. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 90/161FP > Acarva looks around. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 89/161FP > Acarva looks around. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Northern Area You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 88/161FP > Acarva looks around. > Acarva hovers north. Jeremiah leaves north. You follow Acarva. Residential Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. exit 548/548H 215/215M 87/161FP > Acarva looks around. > Obvious exits: South - Northern Area West - Chong's Private Hut. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Northern Area You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. exit 548/548H 215/215M 86/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 85/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 84/161FP > Obvious exits: North - Northern Area. East - Satyr's House of Glory South - Northern Area. West - The House Of Magic > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Northern Area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 83/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private home area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 82/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. There goes west and north. [ Exits: n s w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 81/161FP > exit Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. You can go north and south. [ Exits: n e s w ] A small brown box with the word "BREAD" stenciled on the side. King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 80/161FP > Obvious exits: North - Private home area East - House of Agony South - Private home area West - The Chamber of St.Francis > *BOOM* You hear the clap of thunder. > Acarva looks around. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. You can go north and south. [ Exits: n e w ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 79/161FP > Acarva looks around. > Acarva grins evilly. > Jeremiah says, 'here' > exit Acarva says, 'SPAM KICK APOLLO' > Obvious exits: North - Private home area East - Coll's Wonderful World of Wonder West - House of Shadows > o Jeremiah looks around. > o o o o o o o Acarva says, 'hes east' > Kick who? > Acarva raises her hands and mumbles some ancient words. > Kick who? > Kick who? > Kick who? > o o o Kick who? > Kick who? > Kick who? > Kick who? > o o Kick who? o o o > Kick who? > Kick who? > o o Kick who? > Kick who? > o o o o o o o Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > o o o Kick who? > Kick who? > o o Kick who? > Kick who? > o o o Kick who? > Kick who? > Kick who? > o o Kick who? > Kick who? > o o o o o Kick who? > Kick who? > Kick who? > o o Kick who? > Kick who? > Kick who? > o Kick who? > > o o o o o o o o o o Apollo barely avoids a blow from Acarva! Ash slowly fades into existence. Apollo makes a dexterous move and avoids some damage. Ash slashes Apollo extremely hard. Apollo makes a dexterous move and avoids some damage. Ash slashes Apollo very hard. Apollo makes a dexterous move and avoids some damage. Ash misses Apollo by a league. Apollo pierces Acarva very hard. Apollo ducks under Acarva's fist as she takes a swing at him. You are already busy with another skill. > You are already busy with another skill. Jeremiah raises his hands and mumbles some ancient words. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Coll has arrived. > Your boots need polishing again -- blood all over them... 548/548H 205/215M 79/161FP[75%] > > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > o o o o You are already busy with another skill. > You are already busy with another skill. > Apollo tumbles out of the way avoiding some damage. Apollo ducks under your fist as you try to hit him. You miss Apollo by a league. Ash slashes Apollo extremely hard. Ash misses Apollo by a league. Apollo pierces Acarva very hard. Apollo ducks under Acarva's fist as she takes a swing at him. Acarva practices shadow-boxing while Apollo takes a break. Apollo leaves east. You are already busy with another skill. > o o o You are already busy with another skill. > Your victim has fled the scene. > Jeremiah closes his eyes and utters the words, 'oculoinfra ubzuguvuruhl'. > You are already busy with another skill. > o o o You are already busy with another skill. > Coll leaves east. You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > o o o You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > o o o o o o o o o o o o o o o o o o o st Kick who? > Kick who? > Kick who? > Coll has arrived. > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Coll leaves east. > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > st Kick who? > st st st o o o o o o You are already standing. > You are already standing. > You are already standing. > You are already standing. > You are already standing. > Kick who? > Kick who? > o o Kick who? > o o o Kick who? > Kick who? > o o Kick who? > Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > o o o Kick who? > Kick who? > Kick who? > o o Kick who? > Kick who? > o o o Kick who? > Kick who? > Kick who? > o o Kick who? > Kick who? > o o Acarva utters the words, 'safhir'. > Kick who? > Kick who? > Kick who? > o o o Kick who? > Kick who? > o o Kick who? > Kick who? > o o Kick who? > Kick who? > Coll has arrived. Kick who? > o o Kick who? > Kick who? > o o o Kick who? > Kick who? > o o o o o o o o Coll sends Jeremiah sprawling with a powerful bash! Kick who? > Kick who? > Coll slashes Jeremiah extremely hard. Coll swiftly hits Jeremiah. Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > o o o o o o Kick who? > Kick who? > Acarva raises her hands and mumbles some ancient words. > Kick who? > Coll kicks Jeremiah right in the thigh! Coll slashes Jeremiah extremely hard. Coll swiftly hits Jeremiah. Kick who? > Someone throws an ivory hilted dagger. > Kick who? > Kick who? > o o o Kick who? > Coll leaves east. > o o Kick who? > Someone's ivory hits Jeremiah right in the groin! Apollo slowly fades into existence. > You are already busy with another skill. > o o Apollo throws an ivory hilted dagger. > You are already busy with another skill. > o o Apollo pierces Jeremiah extremely hard. You are already busy with another skill. Acarva raises her hands and mumbles some ancient words. > You are already busy with another skill. > Apollo makes a dexterous move and avoids some damage. Jeremiah practices shadow-boxing while Apollo takes a break. You are already busy with another skill. > You are already busy with another skill. > o o You are already busy with another skill. > You are already busy with another skill. > Apollo's ivory hits Jeremiah right in the groin! Jeremiah panics, and attempts to flee! Jeremiah tries to flee, but can't! Apollo throws an ivory hilted dagger. > Coll has arrived. o o o > You are already busy with another skill. > You are already busy with another skill. > o o You are already busy with another skill. > You are already busy with another skill. > Acarva stares at Coll and utters the words, 'marubhotfi'. You gaze in awe, as Coll is nearly disintegrated by Coll. Coll slashes Acarva extremely hard. Coll swiftly hits Acarva. Coll barely avoids a blow from Acarva! Apollo makes a dexterous move and avoids some damage. Jeremiah tries to hit Apollo who easily avoids the blow. Apollo pierces Jeremiah extremely hard. Jeremiah panics, and attempts to flee! Jeremiah leaves north. > o o You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo's ivory hits Jeremiah right in the groin! You are already busy with another skill. > o Apollo throws an ivory hilted dagger. > You are already busy with another skill. > o o o o o o o o o o o Your boots need polishing again -- blood all over them... 548/548H 195/215M 79/161FP[50%] > > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo's ivory hits Jeremiah right in the groin! Apollo ducks under your fist as you try to hit him. You miss Apollo by a league. Coll slashes Acarva extremely hard. Coll swiftly hits Acao rva. Coll ducks under Acarva's fist as she takes a swing at him. You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo leaves east. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > o o Your victim has fled the scene. > Acarva tickles Coll as she hits him. Coll leaves east. You are already busy with another skill. > Acarva raises her hands and mumbles some ancient words. > o o o You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > o o Kick who? > Kick who? > o o o Apollo has arrived. You are already busy with another skill. > Apollo leaves north. Kick who? > Kick who? > o o Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > o o o o n o o o o o Kick who? > Kick who? Kick who? > Kick who? > Kick who? > Apollo has arrived. > Coll has arrived. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. You can go north and south. [ Exits: n e s w ] A small brown boxo with the word "BREAD" stenciled on the side. 548/548H 195/215M 78/161FP > Kick who? > Kick who? > o o o Kick who? #Town Jeremiah# OUCH > Kick who? > Kick who? > s Kick who? > Kick who? > Kick who? > Kick who? > Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. You can go north and south. [ Exits: n e w ] Emir Coll the Giant is here, fighting Acarva! Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is here, fighting Coll! 548/548H 195/215M 77/161FP > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > Acarva tries to hit Coll who easily avoids the blow. Coll slashes Acarva extremely hard. Acarva panics, and attempts to flee! Acarva tries to flee, but can't! Coll swiftly hits Acarva. Acarva panics, and attempts to flee! Acarva tries to flee, but can't! > o o o o Acarva recites a scroll of recall. Acarva disappears. o o > o o o Kick who? > Kick who? > Kick who? > Kick who? > o o Kick who? > Kick who? > o o o Kick who? > Kick who? > Kick who? > Kick who? > recall w w w w w w n n u u portal town Your stomach is growling and moaning. Your throat is completely dry. Kick who? 548/548H 199/215M 84/161FP > Kick who? > Kick who? > Kick who? > [Group:Ash] Sanctuary out!! > Sorry, but you cannot do that here! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > Apollo has arrived. Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. You can go north and south. [ Exits: n e s w ] A small brown box with the word "BREAD" stenciled on the side. 548/548H 199/215M 83/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. There goes west and north. [ Exits: n s w ] 548/548H 199/215M 82/161FP > Alas, you cannot go that way... > Alas, you cannot go that way... > Sorry, but you cannot do that here! > #Town Acarva# recall > #Town Jeremiah# 4 hp :) recall > Sorry, but you cannot do that here! > n n n n w w w w w Private home area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] 548/548H 199/215M 81/161FP > Northern Area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] 548/548H 199/215M 80/161FP > Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 79/161FP > Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 78/161FP > That's private property -- no trespassing! > That's private property -- no tresrecall passing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > w w n Sorry, but you cannot do that here! > That's private property -- no trespassing! > w w w w n That's private property -- no trespassing! > Northern Area You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 77/161FP > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property w -- no trespassing! > w w Residential Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: s w ] 548/548H 199/215M 76/161FP > That's private property -- no trespassing! > That's private property -- no trespassing! > recal That's private property -- no trespassing! > recall s Sorry, but you cannot do that here! > Sorry, but you cannot do that here! > Northern Area You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 75/161FP > s Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 74/161FP > s #Town Ash# why is coll on his side > w w w w w s #Town Jeremiah# They went for weakest > Northern Area. You are in the northern part of the private home area. You see huts east and west of here, and the path continues north and south. [ Exits: n e s w ] 548/548H 199/215M 73/161FP > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > That's private property -- no trespassing! > Northern Area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] 548/548H 199/215M 72/161FP > s w #Town Jeremiah# Coll and Apollo both CoS > Private home area. The residential area continues north. You see some huts just ahead north and southwest of here. [ Exits: n e s w ] 548/548H 199/215M 71/161FP > w s That's private property -- no trespassing! > #Town Acarva# I almost died, need some potions > w w w w s That's private property -- no trespassing! > Private home area Your are walking in a area filled with nice small huts owned by the citizens of Dragonia. There goes west and north. [ Exits: n s w ] 548/548H 199/215M 70/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e w ] 548/548H 199/215M 69/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 68/161FP > #Town Acarva# theys both die today and loot > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 67/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 66/161FP > That's private property -- no trespassing! > #Town Jeremiah# I was on 4hp hehee > That's private property -- no trespassing! > s w w w That's private property -- no trespassing! s w > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 65/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 64/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 63/161FP > w That's private property -- no trespassing! > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 62/161FP > s Crossroad. You arrive at an intersection in the road. Another road going north-south crosses here. The area extends in all directions. [ Exits: n e s w ] 548/548H 199/215M 61/161FP > Private home area (south). You are walking in the southern area of the private homes. There are houses to the west and east, and the path goes north and south. [ Exits: n e s w ] A town guard stands here. A janitor is walking around, cleaning up. 548/548H 199/215M 60/161FP > inform im stuck in residential w w You inform 'im stuck in residential' > That's private property -- no trespassing! > That's private property -- no trespassing! > n #Town Acarva# stay here, unfollow for a second > w Crossroad. You arrive at an intersection in the road. Another road going north-south crosses here. The area extends in all directions. [ Exits: n e s w ] w w 548/548H 199/215M 59/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] A town guard stands here. 548/548H 199/215M 58/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 57/161FP > w The town guard has arrived. Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 56/161FP > w Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 55/161FP > Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 54/161FP > w w w Private home area Your are walking in a area filled with nice small huts owned by the citizens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 53/161FP > w Private home area Your are walking in a area filled with nice small huts owned by the citiziens of Midgaard. There are houses to the south and north. The path goes west and east. [ Exits: n e s w ] 548/548H 199/215M 52/161FP > Private home area Your are walking in an area filled with nice small huts owned by the citizens of Dragonia. There are houses to the south and north. The path goes ww w est and east. [ Exits: n e s w ] Acarva tells you, 'ENTER' 548/548H 199/215M 51/161FP > Entrance to the residential area. You have entered the residential area of Dragonia. You see many huts in this area and they all seem alike. You wonder why anyone would choose to live in such a crowded and urban place. The path starts east from here. You notice a sign hanging on a pole. [ Exits: e w ] 548/548H 199/215M 50/161FP > The Great Field of Dragonia. You are walking on a wide dirt path through the lush, green, fresh Dragonian countryside. You can see to the horizon to the north, east, and west; the busy city of Dragonia lies to the south. All around you is healthy green grass and an occasional large oak tree. The sun feels wonderful on your face and a pleasant wind blows through your hair. Birds chirp quietly to themselves and you can smell the faint scent of flowers and freshly cut grass. You feel like you could lie down in the grass and stay here forever, surrounded by powerful beauty in all directions. The path you are on continues north through the field and south back to Dragonia. To the east is the new residential area for the people of this town. [ Exits: n e s w ] 548/548H 199/215M 49/161FP > A Walkway. You are on a walkway leading to the Town Graveyard. This is not a very pleasant place, and many stories rumor it. The walkway is old and worn, and little has been done to maintain it. You see the cemetery you to your west, or you can go back to the road east. An old sign is hanging on a pole. [ Exits: e w ] 548/548H 199/215M 48/161FP > e s s s s The Great Field of Dragonia. You are walking on a wide dirt path through the lush, green, fresh Dragonian countryside. You can see to the horizon to the north, east, and west; the busy city of Dragonia lies to the south. All around you is healthy green grass and an occasional large oak tree. The sun feels wonderful on your face and a pleasant wind blows through your hair. Birds chirp quietly to themselves and you can smell the faint scent of flowers and freshly cut grass. You feel like you could lie down in the grass and stay here forever, surrounded by powerful beauty in all directions. The path you are on continues north through the field and south back to Dragonia. To the east is the new residential area for the people of this town. [ Exits: n e s w ] s s s 548/548H 199/215M 47/161FP > At the North Gate of Dragonia. You are at the North Gate of Dragonia. You can leave the town continuing north, taking you through the lush countryside of Dragonia towards the Dense forest far off to the north. [ Exits: n s ] 548/548H 199/215M 46/161FP > s Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 199/215M 45/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 199/215M 44/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. An Elite Guard is here, maintaining law and order. An Elite Guard is here, maintaining law and order. A beastly stray dog. The stray dog barks. 548/548H 199/215M 43/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 199/215M 42/161FP > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] 548/548H 199/215M 41/161FP > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is sleeping here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 199/215M 40/161FP > The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 199/215M 39/161FP > Acarva tells you, 'stand still' > n Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is sleeping here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 199/215M 38/161FP > inform ok ty You inform 'ok ty' > inform im at aty its ok Your stomach is growling and moaning. Your throat is completely dry. You inform 'im at aty its ok' 548/548H 203/215M 45/161FP > Acarva has arrived. The gamedriver says, 'Damn mortals can't type.' Ash has arrived. > Acarva says, 'stay here' > *BOOM* You hear the clap of thunder. > Ash leaves south. > sit You sit down. > Acarva says, 'go south' > st s s You stand up. > The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 203/215M 44/161FP > The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. 548/548H 203/215M 43/161FP > Ash closes his eyes and utters the words, 'gibqheabral'. Ash is surrounded by a white aura. > [Group:Ash] Sanctuary up! > Ash leaves north. > #Town Jeremiah# Apollo's tth sucks > #Town Jeremiah# Hit for 75 through sanc > #Town Acarva# heeh, yeah > Acarva has disbanded the group. You stop following Acarva. > inform his trip is superior though You inform 'his trip is superior though' > inform make sure you got a stand trigger You inform 'make sure you got a stand trigger' > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 207/215M 50/161FP > lo The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] > drink firebreather drink firebreather You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 60/161FP > You drink the firebreather. Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 79/161FP > n n The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 78/161FP > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is resting here. King Jeremiah the Elf is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 77/161FP > Jeremiah looks around. > Jeremiah leaves south. inform anyone got a waybread an d canteen? > You inform 'anyone got a waybread an d canteen?' > #Town Ash# we'll kill coll first > #Town Acarva# me too > inform apollo is more dangerous than coll You inform 'apollo is more dangerous than coll' > #Town Jeremiah# Coll's kick worse than Apollo's tth > inform hes got more hp You inform 'hes got more hp' > inform gotta get the pass changed now *BOOM* You hear the clap of thunder. > You inform 'gotta get the pass changed now' > The lightning stops. Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 84/161FP > Ash stops resting, and clambers on his feet. > Ash leaves north. > Ash has arrived. > who >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > Ash sits down and rests. > The gamedriver says, 'Damn mortals can't type.' > Acarva appears in the middle of the room. > #Town Acarva# everyone rest up > #Town Acarva# go to guild and rest > Acarva leaves north. > inform full You inform 'full' > inform on all but move sc You inform 'on all but move' > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494525 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505475 Dex: 12 ( 32) Class : Warrior Session : 268018 Int: 13 ( 22) Guild : n/a Bank : 200000 coins. Con: 15 ( 99) Age : 50 years Gold : 99464 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 84 ( 161) Wimpy : 200 > #Town Acarva# kill coll first, hes the one that deserves to die the most > who Your stomach is growling and moaning. Your throat is completely dry. >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. 548/548H 215/215M 91/161FP > #Town Ash# yup i agree who -z > >-----------------=======* Darklord Players *=======------------------< [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 6 characters displayed. #Town Acarva# its called being a traitor > n n n n n w s The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An Elite Guard is here, maintaining law and order. 548/548H 215/215M 90/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A beastly stray dog. The stray dog barks. 548/548H 215/215M 89/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. An Elite Guard is here, maintaining law and order. 548/548H 215/215M 88/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. Chancellor Polak the Giant is standing here. 548/548H 215/215M 87/161FP > Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 215/215M 86/161FP > Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] 548/548H 215/215M 85/161FP > First Bank of Dragonia. You stand in a large building decorated with black marble and red satin. Huge pillars support an arched ceiling far above your head. Fine silver seperates the polished blocks that make the floor. There is a sign here. [ Exits: n ] A banker is sitting behind the counter. The banker says, 'Don't worry.. thieves aren't allowed in here, your money is safe with me!' 548/548H 215/215M 84/161FP > The banker rubs his hands together and smiles greedily. > dep 50000 #Town Acarva# and hes arrogant > You deposit 50000 coins. > who -z >-----------------=======* Darklord Players *=======------------------< [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 6 characters displayed. > who >-----------------=======* Darklord Players *=======------------------< [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ n e s s e buy waybread Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. w > Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] 548/548H 215/215M 83/161FP > Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 215/215M 82/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 215/215M 81/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. An Elite Guard is here, maintaidrink fountain drink fountain drink fountain ning law and order. 548/548H 215/215M 80/161FP > The Bakery You are standing inside the small bakery. A sweet scent of Danish and fine bread fills the room. The bread and Danish are arranged in fine order on the shelves, and seem to be of the finest quality. A small sign is on the counter. [ Exits: w ] The town Baker is here. 548/548H 215/215M 79/161FP > The baker tells you, 'That'll be 70 coins.' You now have a waybread. > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. 548/548H 215/215M 78/161FP > You drink the clear water. Your stomach is growling and moaning. You don't feel thirsty any more. > You drink the clear water. Your stomach is growling and moaning. You don't feel thirsty any more. > You drink the clear water. Your stomach is growling and moaning. You don't feel thirsty any more. > s s Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. Emir Coll the Giant is standing here. An Elite Guard is here, maintaining law and order. A beastly stray dog. 548/548H 215/215M 77/161FP > Coll leaves north. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An Elite Guard is here, maintaining law and order. 548/548H 215/215M 76/161FP > > s Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is resting here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 215/215M 75/161FP > Jeremiah tells you, 'I hate being so crap :(' > Coll suddenly appears in a cloud of smoke. > eat waybread You eat the waybread. You are full. > #Town Acarva# ok, everyone ATTACK COLL FIRST, kill him then LOOT ALL HIS SHIT, then we will get apollo later > inform colls at ty You inform 'colls at ty' > Jeremiah tells you, 'I cant do any dam :(' > #Town Ash# done.. > Coll leaves south. > al g get all corpse Alias added. > autoloot You will now loot corpses. > Coll has arrived. The gamedriver says, 'Damn mortals can't type.' > al 0 bash coll Alias added. 548/548H 215/215M 104/161FP > al 9 kick coll Alias added. > inform want me to bash? Polak has arrived. > You inform 'want me to bash?' > Polak looks at Coll. > #Town Acarva# YES!!! > #Town Acarva# you should have been doing that > Coll leaves north. > inform you said spam kick:) You inform 'you said spam kick:)' > #Town Ash# i'll kick..mine at dangerous > inform ok You inform 'ok' > Polak leaves north. > #Town Ash# will do more damages > #Town Acarva# heeh, I mean spam bash, coll, and if hes alone, apollo will come in a second to help, I want you jeremiah to blind him > Polak has arrived. > Polak leaves north. > #Town Acarva# just spam blind ok > Ambios has entered Darklord. MudINFO:Ambios enters the world. > Jeremiah appears in the middle of the room. > who Jeremiah leaves south. > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ]+Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ]+Viking http://darklord.mobilixnet.dk. (quest) (afk) 15 characters displayed. > wo -z Uh.. who? They're not here, pal. > who -z >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Archduke ]+Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ]+Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. > Asmodean disappears into the void. 548/548H 215/215M 133/161FP > #Town Jeremiah# Who should I blind? > Ambios leaves north. > inform apollo You inform 'apollo' > #Town Jeremiah# ok > inform thieves cant tth when blind You inform 'thieves cant tth when blind' > inform coll could still kick You inform 'coll could still kick' > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494525 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505475 Dex: 12 ( 32) Class : Warrior Session : 268018 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49394 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 133 ( 161) Wimpy : 200 > inform ive got autolott on You inform 'ive got autolott on' > #Town Ash# he'll be disintergrate and bashed down sc > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494525 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505475 Dex: 12 ( 32) Class : Warrior Session : 268018 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49394 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 133 ( 161) Wimpy : 200 > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > #Town Acarva# doesnt matter, we will kill him fast > inform bash hits coll nearly everytime #Town Ash# i have my alias on coll > You inform 'bash hits coll nearly everytime' > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 15 characters displayed. > Ambios has arrived. The gamedriver says, 'Damn mortals can't type.' > #Town Acarva# hehe, > Ambios leaves north. Jeremiah has arrived. > All of a sudden you get a bad headache. 548/548H 215/215M 161/161FP > Ash stops resting, and clambers on his feet. > Ash leaves south. > stat Acarva appears in the middle of the room. > Status : You are standing. You are sober. > #Town Acarva# eveyrone autoloot > Acarva leaves south. > Acarva has arrived. > Acarva leaves south. > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf iswho standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 15 characters displayed. > Ash has arrived. > Hector suddenly appears in a cloud of smoke. > Ash leaves south. > Acarva has arrived. > Hector leaves north. > Acarva leaves south. > who Ash has arrived. > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ King ] Jeremiah Rage the Thonian Bishop {OoC}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 15 characters displayed. > Acarva has arrived. > Acarva sits down and rests. > Ash starts to follow Acarva. > Iamme has arrived. The gamedriver says, 'Damn mortals can't type.' Corgan has arrived. > The gamedriver says, 'Damn mortals can't type.' > Iamme is now a member of Iamme's group. Corgan is now a member of Iamme's group. > Corgan stops following Iamme. > fol acarva You now follow Acarva. > Ash leaves south. > Jeremiah starts to follow Acarva. > Coll appears in the middle of the room. > Polak has arrived. The gamedriver says, 'Damn mortals can't type.' > Acarva is now a member of Acarva's group. Jeremiah is now a member of Acarva's group. You are now a member of Acarva's group. Ash is now a member of Acarva's group. > [Group:Ash] Sanctuary up! > Ash has arrived. > The gamedriver says, 'Damn mortals can't type.' > #Town Acarva# I need sanc too > The Arenamaster says, 'Let the Battle begin, only 200 gold coins.' > Acarva stops resting, and clambers on her feet. > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Ash has arrived. 548/548H 215/215M 160/161FP > Acarva hovers south. Jeremiah leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] King Jeremiah the Elf is standing here. Greater Heroinne Acarva the Elf is standing here. Ash has arrived. 548/548H 215/215M 159/161FP > Acarva says, 'sanc' > Jeremiah raises his hands and mumbles some ancient words. 548/548H 215/215M 161/161FP > say here too? Jeremiah stares at Acarva and utters the words, 'gibqheabral'. Acarva is surrounded by a white aura. > You say, 'here too?' > Acarva says, 'thanks' > Acarva says, 'and armor' > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah stares at you and utters the words, 'gibqheabral'. A white aura momentarily surrounds you. > say thx You say, 'thx' > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 16 hours. You need 25494525 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174505475 Dex: 12 ( 32) Class : Warrior Session : 268018 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49394 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > Jeremiah raises his hands and mumbles some ancient words. > Jeremiah stares at Acarva and utters the words, 'uwsfazom abrazak'. > Acarva says, 'thank you' > Acarva raises her hands and mumbles some ancient words. > Jeremiah leaves north. > Acarva closes her eyes and utters the words, 'ubzuguvuruhl'. > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Ash has arrived. 548/548H 215/215M 160/161FP > You follow someone. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. King Jeremiah the Elf is resting here. Citizen Ambios the Giant is standing here. Chancellor Polak the Giant is standing here. Emir Coll the Giant is standing here. Peasant Corgan the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' Ash has arrived. The gamedriver says, 'Damn mortals can't type.' 548/548H 215/215M 159/161FP > Polak leaves north. > #Town Jeremiah# I have to go > #Town someone# ok, take care > Ash leaves south. > Ambios leaves north. Corgan leaves north. > The gamedriver says, 'Damn mortals can't type.' > inform tc Coll smirks. > Coll *CRACKS* his fingers. > Coll leaves south. > Ambios has arrived. The gamedriver says, 'Damn mortals can't type.' Corgan has arrived. > You inform 'tc' > #Town Jeremiah# good luck > Ambios leaves south. Corgan leaves south. > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Peasant Corgan the Half-orc is standing here. Citizen Ambios the Giant is standing here. Emir Coll the Giant is standing here. 548/548H 215/215M 158/161FP > You follow someone. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] 548/548H 215/215M 157/161FP > Coll has arrived. > MudINFO:Jeremiah has left the world. > Coll leaves north. > #Town someone# ready > inform nod You inform 'nod' > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 156/161FP > You follow someone. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] 548/548H 215/215M 155/161FP > Someone hmmms... > Someone stumbles to the ground. Someone says, 'dont forget' 548/548H 215/215M 161/161FP > Someone says, 'hes egging us on, but apollo will be close' > nod You nod solemnly. > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 160/161FP > You follow someone. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 215/215M 159/161FP > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 158/161FP > You follow someone. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] 548/548H 215/215M 157/161FP > Someone says, 'enter portal' > Someone utters the words, 'safhir'. > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 156/161FP > enter portal There is no portal here. > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > You follow someone. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Emir Coll the Giant is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 155/161FP > Someone pats Coll on his head. > An old man appears in the middle of the room. > Coll smiles happily. > An old man stops following Creepy. > An old man smiles happily. > Someone points south. > You follow someone. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 154/161FP > Coll has arrived. > 0 9 9 9 9 9 9 Ash slowly fades into existence. Ash slashes Coll very hard. > Coll slashes Ash extremely hard. Coll misses Ash by a league. Ash slashes Coll extremely hard. Ash swiftly hits Coll. > Someone trips Ash. Nice move! Apollo slowly fades into existence. > Apollo throws an ivory hilted dagger. > Ash kicks Coll right in the groin! > Apollo's ivory hits Ash right in the groin! Apollo lunges at Ash but can't pierce him. Coll slashes Ash very hard. Coll swiftly hits Ash. Apollo thr9 9 ows an ivory hilted dagger. > Coll leaves south. > Someone stares at Apollo and utters the words, 'marubhotfi'. Acarva slowly fades into existence. You gaze in awe, as Apollo is nearly disintegrated by Apollo. Bash who? > Apollo's ivory hits Ash right in the groin! Apollo nimbly avoids Acarva's slash. Apollo pierces Ash extremely hard. Apollo throws an ivory hilted dagger. Acarva raises her hands and mumbles some ancient words. > Coll has arrived. > Ash drinks firebreather from a firebreather. > Ash drinks firebreather from a firebreather. > Apollo's ivory hits Ash right in the groin! Apollo throws an ivory hilted dagger. > > You are already busy with another skill. Ash drinks firebreather from a firebreather. > Coll sends Ash sprawling with a powerful bash! Coll cools Ash with the breeze of his missed slash. Coll swiftly hits Ash. Acarva's slash misses Apollo who laughs in sheer delight, HA! Apollo pierces Ash very hard. > You are already busy with ano9 ther skill. > You are already busy with another skill. > Acarva stares at Apollo and utters the words, 'marubhotfi'. You gaze in awe, as Apollo is nearly disintegrated by Apollo. Acarva raises her hands and mumbles some ancient words. > You are already busy with another skill. > 9 9 9 Your boots need polishing again -- blood all over them... 548/548H 205/215M 154/161FP[90%] > 9 9 9 Coll wipes his boots in the face of Ash! You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > 9 9 Apollo's ivory hits Ash right in the groin! Coll ducks under your fist as you try to hit him. You miss Coll by a league. Coll's slash at Ash misses him by a mile. Coll swiftly hits Ash. Apollo makes a dexterous move and avoids some damage. Acarva cools Apollo with the breeze of her missed slash. Apollo pierces Ash very hard. Apollo throws an ivory hilted dagger. You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > 9 9 9 Your kick hits Coll in the left arm! 548/548H 195/215M 154/161FP[75%] > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > 9 You are already busy with another skill. > Ash dies from Coll's last kick in his kidneys! Ash recites his will, and dies. /*Town:Undertaker*/ Ash has been killed by Coll. > 9 9 Apollo leaves south. You are already busy with another skill. > 9 9 You are already busy with another skill. > You are already busy with another skill. Acarva raises her hands and mumbles some ancient words. > 9 9 9 You are already busy with another skill. > You are already busy with another skill. > You miss your kick at Coll's thigh. You try to hit Coll who easily avoids the blow. You swiftly hit Coll. 548/548H 184/215M 154/161FP[75%] > 9 9 9 9 9 9 9 9 9 You are already busy with another skill. Ash has arrived. > You are already busy with another skill. > Ash panics, and attempts to flee! Ash leaves north. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Your beautiful full-circle kick misses Coll by a mile. Apollo has arrived. 548/548H 174/215M 154/161FP[75%] > > You are already busy with another skill. > p Apollo drops a canteen. You are already busy with another skill. > Coll slashes you very hard. Coll switly hits you. You tickle Coll as you hit him. You swiftly hit Coll. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a grey potion in Shroud of Infinite pouches. Apollo puts a firebreather in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a firebreather in Shroud of Infinite pouches. Apollo puts a Mexican taco in Shroud of Infinite pouches. Apollo puts an ivory hilted dagger in Shroud of Infinite pouches. Apollo puts a straw broom in Shroud of Infinite pouches. Apollo puts a lockpick in Shroud of Infinite pouches. Apollo puts a scroll of identify in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a black scroll in Shroud of Infinite pouches. Apollo puts a scroll of recall in Shroud of Infinite pouches. Apollo puts a yellow potion of see invisible in Shroud of Infinite pouches. You are already busy with another skill. 532/548H 174/215M 154/161FP[75%] > Apollo stops using something. > Apollo wears Shroud of Infinite pouches about his body. > Apollo gets a canteen. > Apollo drops a canteen. > Apollo stops using Shroud of Infinite pouches. You are already busy with another skill. > Apollo puts something in Shroud of Infinite pouches. You are already busy with another skill. > Apollo wears Shroud of Infinite pouches about his body. > Apollo gets a canteen. > Apollo drops a canteen. > Your boots need polishing again -- blood all over them... Your kick leaves your victim stunned! Coll sends you sprawling with a powerful bash! stand Apollo stops using Shroud of Infinite pouches. 531/548p H 164/215M 154/161FP[50%] > Apollo wears Shroud of Infinite pouches about his body. > Apollo gets a canteen. > Apollo tears the flesh off the warm corpse and eats it clean. Yummm! > Acarva stares at Apollo and utters the words, 'marubhotfi'. You gaze in awe, as Apollo is nearly disintegrated by Apollo. > Apollo stops using Shroud of Infinite pouches. Acarva raises her hands and mumbles some ancient words. > Apollo gets something. Apollo gets a scroll of teleport. Apollo gets a leather knapsack. Apollo gets a firebreather. Apollo gets a red rose. Apollo gets a bandage. Apollo gets a grey wand of invisibility. Apollo gets a grey wand of invisibility. Apollo gets a scroll of recall. Apollo gets a scroll of recall. Apollo gets a scroll of recall. Apollo gets a scroll of recall. Apollo gets a grey wand of invisibility. Apollo gets a firebreather. Apollo gets a firebreather. Apollo gets something. Apollo gets something. Apollo gets something. Apollo gets a bracer. Apollo gets something. Apollo gets the Face of Death. Apollo gets a mountain of gold coins. > Apollo pierces Acarva very hard. Acarva slashes Apollo. Apollo panics, and attempts to flee! Apollo leaves north. Coll slashes you extremely hard. Coll switly hits you. You can't fight while sitting!! 513/548H 164/215M 154/161FP[50%] > n Ash has arrived. st n > Apollo has arrived. > Apollo leaves south. > Coll slashes you extremely hard. Coll switly hits you. You can't fight while sitting!! 494/548H 164/215M 154/161FP[50%] > Maybe you should get on your feet first? > You stand up. > You need to wield a weapon to make it a success. > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Archduke Hector the Troll is standing here. Minor King Asmodean the Elf is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 494/548H 164/215M 153/161FP > You are already standing. > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] 494/548H 164/215M 152/161FP > Creepy has arrived. > Creepy leaves north. > The night has begun. 526/548H 181/215M 161/161FP > i You are carrying: ( 2) a firebreather > lo The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] > Iamme has arrived. > Iamme leaves east. > Apollo has arrived. > Apollo leaves north. > Hector has arrived. > Hector leaves north. > Ambios has arrived. Corgan has arrived. > Ambios leaves south. Corgan leaves south. > [Group:Ash] damn > Hector has arrived. > Hector leaves south. > Hector has arrived. > A portal appears and Hector climbs through it. > gs i need a weapon You tell the group, 'i need a weapon' > Francis has arrived. > Francis leaves north. > Hector has arrived. > Hector leaves north. > #Town Ash# they got my stuff > gs i cant bash im not wielding! You tell the group, 'i cant bash im not wielding!' > Ambios has arrived. Corgan has arrived. > #Town Ash# ?? > inform well we will get it back You inform 'well we will get it back' > #Town Acarva# yeah > Ambios leaves east. Corgan leaves east. > [Group:Acarva] hmm > inform ok io need a klong sword or something You inform 'ok io need a klong sword or something' > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Emperor ] Francis of Assisi {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Minor King ]+Zaxci Ironfist. (afk) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 15 characters displayed. > #Town Acarva# I have to rest > who -z Acarva has arrived. > Acarva hovers east. You follow Acarva. Town square. You are at the new town square. The town hall was recently built south of here and moved from its previous location. The entrance is just south of here and the magic shop is just north. Magic Street goes east, and the common square is just west. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. Greater Heroinne Acarva the Elf is standing here. 526/548H 181/215M 160/161FP > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ]+Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Emperor ] Francis of Assisi {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 11 characters displayed. Acarva hovers north. You follow Acarva. The Magic Shop. Behind the counter you see various items, neatly placed in racks, presumably most of them are magic. Behind the wizard is another door, a closet perhaps filled with more potions and tricks. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. A mercenary is waiting for a job here. A wizard walks around behind the counter, talking to himself. The wizard bows deeply. 548/548H 198/215M 160/161FP > Acarva hovers north. You follow Acarva. It is pitch black... 548/548H 198/215M 159/161FP > You follow someone. It is pitch black... 548/548H 198/215M 158/161FP > You follow someone. It is pitch black... 548/548H 198/215M 157/161FP > s You follow someone. It is pitch black... 548/548H 198/215M 156/161FP > You follow someone. It is pitch black... 548/548H 198/215M 155/161FP > You follow someone. It is pitch black... 548/548H 198/215M 154/161FP > Someone lays her hand on the matching print..then vanishes in smoke. > It is pitch black... 548/548H 198/215M 153/161FP > s Alas, you cannot go that way... > w s s s It is pitch black... s s s 548/548H 198/215M 152/161FP > It is pitch black... 548/548H 198/215M 151/161FP > It is pitch black... 548/548H 198/215M 150/161FP > s s It is pitch black... 548/548H 198/215M 149/161FP > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... Someone tells you, 'recall' > recall w w w w w w n n u u portal town Sorry, but you cannot do that here! > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > Alas, you cannot go that way... > It is pitch black... 548/548H 198/215M 148/161FP > It is pitch black... 548/548H 198/215M 147/161FP > Alas, you cannot go that way... > Alas, you cannot go that way... > Sorry, but you cannot do that here! > recall Sorry, but you cannot do that here! > reply cant You tell someone, 'cant' > s n n n It is pitch black... 548/548H 198/215M 146/161FP > It is pitch black... 548/548H 198/215M 145/161FP > It is pitch black... 548/548H 198/215M 144/161FP > Alas, you cannot go that way... > recite recall You don't seem to have a recall. > recall Sorry, but you cannot do that here! > e It is pitch black... 548/548H 198/215M 143/161FP > n It is pitch black... 548/548H 198/215M 142/161FP > n Alas, you cannot go that way... > Someone tells you, 'recal' reply i cant no scrolls > You tell someone, 'i cant no scrolls' > reply and no light You tell someone, 'and no light' > Someone tells you, 'ok, one secon' > who >-----------------=======* Darklord Players *=======------------------< [ Emir ] Datalore {OoC}. (quest) One lonely character displayed. > sc Lightning starts to show in the sky. 548/548H 215/215M 161/161FP > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49394 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > #Town someone# damn... > Someone auctions, 'leather sandals' > #Town someone# i lost all my stuffs > Someone auctions, 'daggar' > #Town someone# shouldnt have worn it > #Town someone# damn > Someone auctions, 'bag' > #Town someone# dont worry, we will get it back > inform can i get a portal here or something n You inform 'can i get a portal here or something' e > Someone auctions, '1 gold' Alas, you cannot go that way... > Alas, you cannot go that way... > n Alas, you cannot go that way... > Someone auctions, 'nay' > Someone auctions, 'coin i mean :P' > Someone tells you, 'enter, hurry' > enter portal You enter the portal... The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] A portal (open). Greater Heroinne Acarva the Elf is standing here. > Polak auctions, 'this is a really nice bag man' > Acarva smiles happily. > Acarva hovers north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. say thx 548/548H 215/215M 160/161FP > Acarva hovers north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Peasant Corgan the Half-orc is standing here. Tsar Ash the Half-orc is resting here. Citizen Ambios the Giant is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 159/161FP > You say, 'thx' > Polak auctions, ':)' fol self > You stop following Acarva. > Ash stops following Acarva. > The white aura around your body fades. Acarva leans over and pukes all over the place. Coll auctions, 'OH!! should have said 2 coins :)' Acarva hovers north. 548/548H 215/215M 161/161FP > Iamme auctions, '3 coins' > who Coll auctions, '4 coins!!' > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Emperor ] Francis of Assisi {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > Iamme auctions, '5' > inform sanc out You inform 'sanc out' who -z > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 8 characters displayed. > Coll auctions, 'DAMN IT! 10 coins' > #Town Acarva# ok, hold on > Iamme auctions, '11' > Corgan leaves south. > Corgan has arrived. > An old man suddenly appears in a cloud of smoke. > An old man leaves north. > n n n n e buy sword w s s s s The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An odif yltsaeb is here, walking backwards. A beastly stray dog. The stray dog barks. 548/548H 215/215M 160/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A beastly stray dog. The beastly stray dog humps on your leg. 548/548H 215/215M 159/161FP > Corgan auctions, '2000 coins' Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Chancellor Polak the Giant is standing here. 548/548H 215/215M 158/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 215/215M 157/161FP > Coll auctions, 'what is this guy.. 25 coins!!' The Armory The armory with all kinds of armors on the walls and in the window. You see helmets, shields and chain mails. To the west is dragon street. On the wall is a small note. [ Exits: w ] A simple looking wooden club is here. A mudpie. George the armourer is here. The armourer says, 'Lovely day for battle Datalore, let me show you my selection.' 548/548H 215/215M 156/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 215/215M 155/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Chancellor Polak the Giant is standing here. 548/548H 215/215M 154/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A beastly stray dog. 548/548H 215/215M 153/161FP > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An odif yltsaeb is here, walking backwards. A beastly stray dog. 548/548H 215/215M 152/161FP > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Peasant Corgan the Half-orc is standing here. Tsar Ash the Half-orc is resting here. Citizen Ambios the Giant is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 151/161FP > i You are carrying: ( 2) a firebreather > Coll auctions, 'WOW!!!' > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emiwho -z r ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Coll auctions, 'it's urs buddy' > Iamme auctions, 'ur stupid' > >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. > Acarva auctions, 'is old coll and not funny' > Iamme auctions, '2k 4 a bag?!?!?!' > KAZAK! a lightning bolt hits nearby. *BOOM* You hear the clap of thunder. > Polak auctions, 'sold' > n n n n w buy sword e s s s s Corgan auctions, 'what am i getting??' > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An odif yltsaeb is here, walking backwards. A beastly stray dog. Odif barks, '!desruc ma I, em pleh.' The beastly stray dog humps on your leg. 548/548H 215/215M 150/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A beastly stray dog. The beastly stray dog humps on your leg. 548/548H 215/215M 149/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Chancellor Polak the Giant is standing here. 548/548H 215/215M 148/161FP > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 215/215M 147/161FP > The Weapon Shop You are inside the weapon shop. There is a small note on the counter. [ Exits: e ] Carl the weaponsmith is standing here. 548/548H 215/215M 146/161FP > The weaponsmith tells you, 'That costs just 130 coins.' You now have a Black Pawn's Sword. > Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. 548/548H 215/215M 145/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Chancellor Polak the Giant is standing here. 548/548H 215/215M 144/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A beastly stray dog. 548/548H 215/215M 143/161FP > Coll auctions, 'acarva it is a bag..' The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] An odif yltsaeb is here, walking backwards. A beastly stray dog. Odif barks, '!ddesruc ma I, em pleh.' The stray dog barks. 548/548H 215/215M 142/161FP > The stray dog stops and takes a leak. The beastly stray dog leaves east. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Peasant Corgan the Half-orc is standing here. Tsar Ash the Half-orc is resting here. Citizen Ambios the Giant is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 215/215M 141/161FP > wi sword You wield a Black Pawn's Sword. > sc Iamme auctions, 'haha dumbass' > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [38/10] Mana : 215 ( 215) Fighting : n/a. Fati : 141 ( 161) Wimpy : 200 inform ok > Polak auctions, 'a bag dumbass' > Corgan auctions, 'i already gave a bag' > Corgan stumbles to the ground. 548/548H 215/215M 161/161FP > You inform 'ok' > Iamme auctions, 'doesnt know what hes bidding on' > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ]+Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > who -z An old man suddenly appears in a cloud of smoke. > An old man leaves north. > >-----------------=======* Darklord Players *=======------------------< [ Citizen ]+Ambios . (quest) [ Peasant ] Corgan The Greater Hero. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. Acarva auctions, 'yeah,t he first time yous aid...1 coin, and 2 coins maybe some retarded half wit could have laughed, but once you kept going, It just got OLD!' > fi coll Name : Coll : a new leader of /COS\ ---}- (Male) Level : 41 Class : Templar Played: 36 days Last seen: (playing) > Coll auctions, 'oh.. i am sorry i didn't please you acarva..' > Ganon auctions, 'calm down children =)' > Polak auctions, 'fine no one gets the bag' > Corgan clambers to his feet. > Corgan leaves south. > Corgan has arrived. > Iamme auctions, '11 coins' > Polak auctions, 'it's all mine' > Iamme auctions, 'i win!' > Iamme auctions, 'no i won!' > inform Corgan has left the game. MudINFO:Corgan has left the world. Corgan stops following Ambios. > =--=--=--=--=--=--=--=(((( Thonia ))))=--=--=--=--=--=--=--=--= on Councilman Datalore {OoC} on Dignitary Ash Terrorising Gypsy on Dignitary Acarva Guardian of the Fire Dragon {OoC} 3 town member(s) listed. Town Balance: 24046969 > Iamme auctions, 'its mine!' > Ash says, 'just give me back my sponge' > Ambios has left the game. MudINFO:Ambios has left the world. Ambios stops following Iamme. > The Arenamaster says, 'Let the Battle begin, only 200 gold coins.' > Ash gets a waybread from a leather knapsack. > Ash eats a waybread. > Ash gets a barrel of holy water from a leather knapsack. > Ash drinks water from a barrel of holy water. > Ash puts a barrel of holy water in a leather knapsack. > Ash says, 'that's all i asked' > Acarva appears in the middle of the room. > lo Acarva hovers north. > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is resting here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > Acarva has arrived. > who -z Acarva hovers north. > >-----------------=======* Darklord Players *=======------------------< [ Apprentice ] Iamme the Wanderer. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 7 characters displayed. > who >-----------------=======* Darklord Players *=======------------------< [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 11 characters displayed. > Megatrends has entered Darklord. MudINFO:Megatrends enters the world. > #Town Ash# is apollo at ty? > inform no idea You inform 'no idea' > Iamme has arrived. The gamedriver says, 'Damn mortals can't type.' > Iamme eats a waybread. > Megatrends looks at Iamme. > who Iamme looks at Megatrends. >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Iamme giggles. > Iamme chuckles politely. > Megatrends bows deeply. > Iamme says, 'hehe' > Acarva appears in the middle of the room. > Iamme bows before Megatrends. > Acarva hovers south. > Acarva has arrived. > Acarva hovers south. > Acarva has arrived. > tell acarva is ash ooc? Acarva says, 'yeah hes here' > You tell Acarva, 'is ash ooc?' > Iamme bows before Acarva. > Acarva tells you, 'no' > tell acarva nod You tell Acarva, 'nod' > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Apprentice Iamme the Human is standing here. Citizen Megatrends the Half-orc is standing here. Tsar Ash the Half-orc is resting here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > The sun rises in the east. The lightning stops. You feel less protected. > Acarva hmmms... > Acarva grins evilly. > fi yaun Acarva throws back her head and cackles with insane glee! > Name : Yaun the Prophet of {OoC} (Male) Level : 44 Class : Monk Played: 27 days Last seen: Thu Nov 9 22:00:19 2000 > Coll appears in the middle of the room. > Acarva says, 'sad sad sad' > Acarva smiles happily. > Coll sits down and rests. > Acarva sinks deeply into thought about the meaning of life. > Acarva throws back her head and cackles with insane glee! > Coll says, 'wassup?' > Ash looks at Coll. > l coll Iamme looks at Ash. > Here stands the massive form of Coll. He wears a proud smile and looks at you kindly. Coll is in excellent condition. Coll is a male Giant. Coll is using: a gem of infinite darkness (humming) an adamantium sword (glowing aura) > Hector suddenly appears in a cloud of smoke. > Acarva says, 'certianly not your IQ' > Coll struts his stuff. > Hector leaves north. > Acarva grins evilly. > Acarva throws back her head and cackles with insane glee! > Acarva says, 'coward' > l apollo Acarva says, 'you only befreind apollo because he keeps killing you' > You do not see that here. > Acarva says, 'that too me, is a coward if I ever seen one' > Coll says, 'oh' > Acarva falls down laughing. > Megatrends leaves south. > Acarva says, 'pathetic that is' > Coll says, 'no, because i wanted a strong clan..' > Iamme leaves south. > Acarva says, 'no, because apollo CONSTENTLY killed you' > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 11 characters displayed. > Coll says, 'whateva acarva..' > Coll falls down laughing. > Coll stops resting, and clambers on his feet. > The day has begun. Acarva says, 'and since you pissed your pants everytime you saw him' > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > who >-----------------=======* Darklord Players *=======------------------< [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 11 characters displayed. > Acarva says, 'you figure, HEY if hes in my clan I dont have to piss myself' > Acarva giggles. > sc Coll says, 'you can think what you want, MOVE OVER OoC HERE COMES COS!!' > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > Acarva grins evilly. > Acarva says, 'how nice' > Megatrends has arrived. Iamme has arrived. > Megatrends leaves north. Iamme leaves north. > Coll smiles happily. > Ash stops resting, and clambers on his feet. > Coll says, 'i got me some new enemies' > Ash leaves south. > Acarva says, 'thats right' > Coll says, 'prolly stronger then Apollo so how is that thinking logical?' > #Town Acarva# whomever is in COS is to be killed and looted > inform ok You inform 'ok' > Coll says, 'trust me, I just wanted a new clan, so, get over yourself :P' > Acarva says, 'just hide in the corner and piss yourself' > MudINFO:Zaxci enters the world. > Ash has arrived. The gamedriver says, 'Damn mortals can't type.' > Coll says, 'i attack vik when i as in OoC.. DON' > Coll says, 'don't worry about me..' > Acarva says, 'and you died, HAHAH!' > Acarva says, 'HAHAH!' > Coll leaves south. > Acarva says, 'no comment' > Acarva leaves south. > Your blood freezes as you hear someone's death cry. > Coll has arrived. The gamedriver says, 'Damn mortals can't type.' > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Hector suddenly appears in a cloud of smoke. > Acarva has arrived. The gamedriver says, 'Damn mortals can't type.' > Hector leaves north. > Coll leaves south. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Coll has arrived. > Coll looks at Ash. > Acarva hovers north. > Acarva has arrived. > Coll says, 'tis a shame' > Acarva smiles happily. > Coll leaves north. > Acarva snarls like a cornered, viscious animal. > #Town Acarva# boy does that traitor make me mad > inform yeah You inform 'yeah' > Acarva drinks clear water from a canteen. > An old man tells you, 'hehe whats happening with the ooc atm? ive been going round with creeopy and missed everythign' > inform only last week he was busy reforming ooc Apollo recites a scroll of identify. > You inform 'only last week he was busy reforming ooc' > #Town Acarva# its ok, dont talk like that > Apollo hmmms... tell francis we are at war with cos > #Town Acarva# you wanted to fight > You tell An old man, 'we are at war with cos' > Acarva hmmms... > An old man tells you, 'ah' > An old man tells you, 'ok' > inform i dont mind fighting him You inform 'i dont mind fighting him' > Acarva hovers north. > Acarva has arrived. > Acarva eats a waybread. > Acarva drinks clear water from a canteen. > Acarva hovers north. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Emir Apollo the Half-orc is standing here. Tsar Ash the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > Ash looks at Apollo. > l apollo Apollo is a young, dark, rough-looking Gypsy dressed in dirty, multi-colored, patched-up clothes. The Gypsy is carefully observing the other people in the room while trying not to direct any attention to himself. Apollo is in excellent condition. Apollo is a male Half-orc. Apollo is using: an iridescent gland (glowing aura) a sandy-coloured ring (humming) a dark cowl (glowing aura) (humming) a dark cowl (glowing aura) (humming) the glowing platemail (glowing aura) a pair of sphinxian leggings a pair of armoured boots the Gauntlets of Destruction a pair of Moorish bracers (glowing aura) a dark minotaur shield a red loincloth (humming) an emerald bracelet a jade bracelet a dagger named 'Soultaker' a ward major (glowing aura) the Face of Death > An old man gossips, 'hehe: You have enough exp to gain a level.' > Ash says, 'i just want the sponge back' > Coll gossips, 'grats' > An old man gossips, 'thanks :)' > Ash says, 'apollo' > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ]+Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > i You are carrying: ( 2) a firebreather > An old man gossips, 'but im about to have a race change hehe' > Hector suddenly appears in a cloud of smoke. fi francis > Hector leaves north. > Name : Francis of Assisi {BORG} (Male) Level : 39 Class : Monk Played: 20 days Last seen: Sat Nov 18 11:48:32 2000 > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > Apollo quaffs a yellow potion of see invisible. > eq You are using: the gyroscope (humming) the gyroscope (humming) a pair of armoured boots a pair of Moorish bracers (glowing aura) a brown belt a Black Pawn's Sword a ward major (glowing aura) > Asmodean gossips, 'do that first' > Apollo gives something to Ash. > Apollo sniffs sadly. > An old man gossips, 'hehe of course' > Asmodean gossips, 'or it'll cost a bunch more :)' > ho gland An old man gossips, 'nod' > You don't seem to have a gland. > Ash leaves north. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > An old man gossips, 'damn isp- reconnecting :)' > lo Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Acarva suddenly appears in a cloud of smoke. > who -z Acarva hmmms... > >-----------------=======* Darklord Players *=======------------------< [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 4 characters displayed. > Hector suddenly appears in a cloud of smoke. > Acarva hovers north. > Hector leaves north. > wc Title Name { Guild Expert } Zaxci Ironfist on { Guild Savage } Polak has no title on { Guild Fighter } Datalore {OoC} on { Guild Savage } Hector the Black Avenger {THIST} on { Guild Knight } Viking http://darklord.mobilixnet.dk on 5 member(s) connected. > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > Coll appears in the middle of the room. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (mailing) (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Zaxci Ironfist. (afk) [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (mailing) (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Coll gets a canteen from something. > Coll drinks water from a canteen. > Coll puts a canteen in something. > l coll Here stands the massive form of Coll. He wears a proud smile and looks at you kindly. Coll is in excellent condition. Coll is a male Giant. Coll is using: a gem of infinite darkness (humming) an adamantium sword (glowing aura) > Coll looks at you. > Deadman has entered Darklord. MudINFO:Deadman enters the world. > Deadman leaves north. > Coll says, 'and we were so close before' > Coll hugs you. > Ash appears in the middle of the room. Asmodean tells you, 'I got a new hair style! :P' > Coll says, 'i miss you man' > Coll sits down and rests. say you were the one who left.... > You say, 'you were the one who left....' > MudINFO:Pikachu enters the world. Asmodean tells you, 'first time in like 14 years hehe' > tell asmodean hehe i cant wait to see this:) Coll says, 'yeah, for a new begining..' > You tell Asmodean, 'hehe i cant wait to see this:)' > inform hi pika You inform 'hi pika' inform > =--=--=--=--=--=--=--=(((( Thonia ))))=--=--=--=--=--=--=--=--= on Councilman Datalore {OoC} on Dignitary Ash Terrorising Gypsy on Dignitary Acarva Guardian of the Fire Dragon {OoC} 3 town member(s) listed. Town Balance: 24046969 > Hector suddenly appears in a cloud of smoke. > Hector leaves north. > Ash leaves south. > Coll says, 'i am tired of always doing what Acarva or Paylay wanted..' > #Town someone# hey > Coll says, 'screw that..' > Coll smiles happily. > Coll stops resting, and clambers on his feet. > Someone suddenly appears in a cloud of smoke. > Coll leaves south. > Ash has arrived. > Ash sits down and rests. > who The gamedriver says, 'Damn mortals can't type.' > Coll has arrived. The gamedriver says, 'Damn mortals can't type.' > Asmodean tells you, 'dunno I'f I'll do it on monday' > >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > tell asmodean what does it look like? You tell Asmodean, 'what does it look like?' > Asmodean tells you, 'omg! rofl coa' > Acarva has arrived. The gamedriver says, 'Damn mortals can't type.' > Megatrends has arrived. Iamme has arrived. > Acarva smiles happily. > who #Town Acarva# watch out > >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Citizen ] Megatrends the Master Caster {CoA Recruit}. (quest) [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > Iamme says, 'thx' > Megatrends waves happily. > Someone bounces around. > Asmodean tells you, 'a level 10 hahaha' > Megatrends has left the game. MudINFO:Megatrends has left the world. Iamme stops following Megatrends. > Coll says, 'did you mail yaun on how bad i been?' > #Town Acarva# coll and apollo are after everyone in thonia, and OOC > Asmodean tells you, 'oh its kinda like all spiked up and shit' Acarva shakes her head. > Coll smiles happily. > Acarva says, 'mailed her' > #Town someone# coll?? > Asmodean tells you, 'but not really spiked up' Acarva says, 'Her' > Coll nods solemnly. > inform he has defected You inform 'he has defected' > tell asmodean nod #Town Acarva# yes, that ass hole gave out OOC password to all his memebers > You tell Asmodean, 'nod' > sc sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 sc > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > sc You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25493913 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174506087 Dex: 12 ( 32) Class : Warrior Session : 268630 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (1 players/8163 mobs) Hits : 548 ( 548) AC : [67/10] Mana : 215 ( 215) Fighting : n/a. Fati : 161 ( 161) Wimpy : 200 > #Town Acarva# said him and COS are taking ove things > #Town Acarva# lets get them pikachu > inform would preciate your help pika Iamme frowns. > You inform 'would preciate your help pika' > Asmodean tells you, 'makes me look completely different' > Acarva grins evilly. > Acarva says, 'I know better' > Iamme rubs his hands together and smiles greedily. > Asmodean tells you, 'like makes me look not like an elf :)' > #Town Acarva# since I know you and coll hate each other > Iamme leaves south. > Iamme has arrived. > Polak appears in the middle of the room. > Iamme leaves north. > #Town someone# want me to kill coll? > #Town someone# hehe > #Town Acarva# he looted ash, a townsmen for nothing > Polak leaves north. > Polak has arrived. > #Town Acarva# YES! > Polak lets off a real rip-roarer! > Polak leaves north. tell asmodean hehe so all your hair doesnt come out of one place any more:) > You tell Asmodean, 'hehe so all your hair doesnt come out of one place any more:)' > inform kill and loot You inform 'kill and loot' Asmodean tells you, 'nope' > #Town someone# hm......k > #Town Acarva# loot inform acarv can have his shroud > Iamme gossips, 'i need a short sword' > You inform 'acarv can have his shroud' > #Town Acarva# he looted ash > who >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. #Town Acarva# I can lure them out if you wish > Asmodean appears in the middle of the room. > #Town someone# one sec > Asmodean leaves north. #Town Acarva# ok > #Town Acarva# then kill apollo > #Town Acarva# for he is still attacking > who >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Asmodean has arrived. > Coll leaves south. > Iamme gossips, 'can some1 donate a short sword?' > who >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > #Town Acarva# and apollo wil help coll attack you > Coll has arrived. > Coll gets a cashcard from something. > Coll makes a bank transaction. > Coll puts a cashcard in something. > Coll leaves north. > Coll has arrived. > #Town Acarva# hey ash, need sanc and armor inform they wont be expecting pika to help us > Acarva hovers south. > You inform 'they wont be expecting pika to help us' > who Coll leaves south. > >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Apprentice ] Iamme the Wanderer. [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Coll has arrived. > Iamme gossips, 'nm' > MudINFO:Iamme has left the world. > #Town Ash# ok acarva > Ash stops resting, and clambers on his feet. > Ash leaves south. > Asmodean suddenly keels over in pain, surrounded by a white aura... Asmodean's body has been taken over by a new spirit! > Asmodean leaves south. > l asmodean #Town Acarva# ill help dis coll ok pikachu, just backstab and trip him, ill worry about apollo later > You do not see that here. > Asmodean has arrived. > Asmodean leaves north. > inform want me to come? You inform 'want me to come?' > #Town Acarva# yes, follow me > s s The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 215/215M 160/161FP > The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Acarva raises her hands and mumbles some ancient words. 548/548H 215/215M 159/161FP > fol acarva Acarva leans over and pukes all over the place. You now follow Acarva. 548/548H 215/215M 161/161FP > Acarva closes her eyes and utters the words, 'yrutph'. > Acarva hovers north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 159/161FP > Acarva sits down and rests. > Ash has arrived. > Coll smiles happily. > Coll sits down and rests. > MudINFO:Jedi enters the world. > Jedi suddenly appears in a cloud of smoke. > Jedi smiles happily. > stat Jedi looks at Ash. > Status : You are standing. You are sober. > who >-----------------=======* Darklord Players *=======------------------< [ Noble Lord ] Jedi the Swashbuckler. {CoP}. (quest) (afk) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 161/161FP > inform how we gonna get em out of ty? You inform 'how we gonna get em out of ty?' > who >-----------------=======* Darklord Players *=======------------------< [ Noble Lord ] Jedi the Swashbuckler. {CoP}. (quest) (afk) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ]+Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > #Town Acarva# once pikachu gives the word,just remember to recall > Jedi leaves north. > Acarva stops resting, and clambers on her feet. > Jedi has arrived. The gamedriver says, 'Damn mortals can't type.' > Acarva hovers south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 159/161FP > Coll has arrived. Acarva gives you a scroll of recall. > Coll smiles happily. Acarva hovers north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. inform thx 548/548H 215/215M 158/161FP > Acarva hovers north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Noble Lord Jedi the Half-orc is standing here. Tsar Ash the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 157/161FP > You inform 'thx' > Acarva sits down and rests. > #Town Acarva# do you have an alias for it i > You are carrying: a scroll of recall ( 2) a firebreather > Coll has arrived. inform yes > You inform 'yes' > Acarva looks at Coll. > Coll looks at Acarva. > Coll says, 'great' > Acarva says, 'we can take you' > Acarva grins evilly. > Acarva pokes Coll in the ribs. > Jedi looks at Coll. > Coll leaves north. > Jedi waves his hands in the air and screams LAAAAAAAAAAG!!! > Zaxci suddenly appears in a cloud of smoke. > #Town someone# lagging a bit... > inform nod You inform 'nod' > Your stomach is growling and moaning. Your throat is completely dry. Jedi looks at Zaxci. 548/548H 215/215M 161/161FP > Acarva stops resting, and clambers on her feet. > Acarva hovers south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. Emir Apollo the Half-orc is standing here. 548/548H 215/215M 159/161FP > Acarva smiles happily. > Acarva raises her hands and mumbles some ancient words. > p Acarva raises her hands and mumbles some ancient words. > You feel too peacefull in here. > lo The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. > Acarva hmmms... > who >-----------------=======* Darklord Players *=======------------------< [ Noble Lord ] Jedi the Swashbuckler. {CoP}. (quest) (afk) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > An old man gossips, 'back' > Acarva raises her hands and mumbles some ancient words. > MudINFO:Jedi has left the world. > Acarva closes her eyes and utters the words, 'ghcandusbthp'. Acarva raises her hands and mumbles some ancient words. > Acarva closes her eyes and utters the words, 'ghcandusbthp'. Acarva raises her hands and mumbles some ancient words. > Acarva raises her hands and mumbles some ancient words. > Acarva closes her eyes and utters the words, 'ghcandusbthp'. > Acarva raises her hands and mumbles some ancient words. > Acarva closes her eyes and utters the words, 'ghcandusbthp'. > MudINFO:Jedi enters the world. > Acarva raises her hands and mumbles some ancient words. > Acarva stares at you and utters the words, 'abrazak'. You feel someone protecting you. > Acarva raises her hands and mumbles some ancient words. > Jedi gossips, 'uuuugggg damn lag' > Acarva closes her eyes and utters the words, 'ghcandusbthp'. > Acarva raises her hands and mumbles some ancient words. > say thx Acarva closes her eyes and utters the words, 'ghcandusbthp'. > You say, 'thx' > Acarva drinks firebreather from a firebreather. > Acarva drinks firebreather from a firebreather. > Acarva nods solemnly. > Acarva hmmms... who > Acarva looks around. > Acarva hovers north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Minor King Zaxci the Half-orc is standing here. Tsar Ash the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 157/161FP > >-----------------=======* Darklord Players *=======------------------< [ Noble Lord ] Jedi the Swashbuckler. {CoP}. (quest) (afk) [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 14 characters displayed. > #Town Acarva# tell me when your ready pikachu, before you do, can you go get me a rabbit meat please, > Your stomach is growling and moaning. Your throat is completely dry. 548/548H 215/215M 161/161FP > Acarva leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 159/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva drinks firebreather from a firebreather. who > Acarva drinks firebreather from a firebreather. > Acarva closes her eyes and utters the words, 'yrutph'. Acarva leviates off the ground. > Acarva drinks firebreather from a firebreather. > Acarva hovers north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Minor King Zaxci the Half-orc is standing here. Tsar Ash the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 157/161FP > >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > who -z >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. Ash gives a waybread to Acarva. Ash gives a waybread to Acarva. Ash gives a waybread to Acarva. Ash gives a waybread to Acarva. > Acarva says, 'thanks' > Ash nods solemnly. > Ash sits down and rests. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > get waybread Acarva smiles happily. > You get a waybread. > eat waybread Acarva drops a waybread. smile > You eat the waybread. You are full. > who -z Acarva drops a waybread. > Acarva drops a waybread. > You smile happily. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > Acarva drops a waybread. > >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. > Acarva says, 'too many' > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) n n n [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Acarva drops a grey wand of invisibility. > drink fountain drink fountain drink fountain s s s The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 215/215M 156/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 215/215M 155/161FP > Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. 548/548H 215/215M 154/161FP > You drink the clear water. You don't feel thirsty any more. You are full. > Your stomach can't contain anymore! > Your stomach can't contain anymore! > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. 548/548H 215/215M 153/161FP > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. #Town Acarva# you there pikachu 548/548H 215/215M 152/161FP > Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] A grey wand has carelessly been left here. ( 9) Some waybread has been put here. ( 4) Some waybread has been put here. An announcement board hangs in mid air. Greater Heroinne Acarva the Elf is standing here. Minor King Zaxci the Half-orc is standing here. Tsar Ash the Half-orc is resting here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 151/161FP > The gamedriver says, 'Damn mortals can't type.' > #Town someone# ya > #Town Acarva# you ready to fight again ash > Someone suddenly appears in a cloud of smoke. > An old man suddenly appears in a cloud of smoke. > An old man leaves north. > #Town Acarva# no waste in dieing > #Town Acarva# ill have to wait till they are in temple yard > Hector suddenly appears in a cloud of smoke. > who Ash nods solemnly. > >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > Ash stops resting, and clambers on his feet. > who -z Someone stumbles to the ground. Acarva stumbles to the ground. Hector smiles happily. 548/548H 215/215M 161/161FP > Acarva clambers to her feet. > Hector leaves north. > Ash leaves south. > #Town someone# who u want me to attack? > >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 9 characters displayed. > Ash has arrived. > Acarva is now a member of Acarva's group. Someone is now a member of Acarva's group. You are now a member of Acarva's group. > The gamedriver says, 'Damn mortals can't type.' > Ash starts to follow Acarva. > #Town Acarva# now, we wait > inform whos hardest? You inform 'whos hardest?' > Hector suddenly appears in a cloud of smoke. > inform attack he one thats hardest You inform 'attack he one thats hardest' > who >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ] Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Emir ] Apollo the Hell0-Thief /COS\. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 13 characters displayed. > #Town Acarva# coll is but he also has the good eq > #Town someone# i'll trip > Hector leaves north. > who -z >-----------------=======* Darklord Players *=======------------------< [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ]+Ganon Hood of Thistwood Forest. (quest) (afk) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 10 characters displayed. > Ash gets a barrel of holy water from a leather knapsack. > Ash drinks water from a barrel of holy water. > Ash puts a barrel of holy water in a leather knapsack. > inform ok then ill spam kick on him #Town Acarva# ok, trip coll, then once hes dead, trip apollo > You inform 'ok then ill spam kick on him' > who Coll appears in the middle of the room. > >-----------------=======* Darklord Players *=======------------------< [ Minor King ] Asmodean Forsaken of {BORG}. (quest) [ Traveler ] Deadman the Evil. [ Minor King ] Zaxci Ironfist. [ Tsar ]+Ganon Hood of Thistwood Forest. (quest) (afk) [ Emir ] Coll : a new leader of /COS\ ---}-. (quest) [ Chancellor ] Polak has no title. [ Emir ] Datalore {OoC}. (quest) [ Hero ] Creepy is a TESTCHAR...{HCD}. (quest) [ Archduke ] Hector the Black Avenger {THIST}. (quest) [ Tsar ] Ash Terrorising Gypsy. (quest) [Greater Heroinne ] Acarva Guardian of the Fire Dragon {OoC}. (quest) [ Primal Fear ] Viking http://darklord.mobilixnet.dk. (quest) (afk) 12 characters displayed. > Coll smiles happily. > #Town Acarva# ready > #Town someone# yup Hector has arrived. > Hector leaves north. > Acarva hovers north. Ash leaves north. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 159/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 157/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 156/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. At the North Gate of Dragonia. You are at the North Gate of Dragonia. You can leave the town continuing north, taking you through the lush countryside of Dragonia towards the Dense forest far off to the north. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 155/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 154/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 153/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. Dragon Street. You are at the end of Dragon Street of Dragonia. The street continues east, towards the center of town, or west where the West Gates are. To you immediate north lies the Postal Office. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 152/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. At the West Gate of Dragonia. You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Dragon Street leads east and Wall Road leads south from here. [ Exits: e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. 548/548H 215/215M 151/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. Outside the West Gate of Dragonia. You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the west you can see the edge of a big forest. [ Exits: e w ] A beautiful red rose. A rather dubious looking piece of meat is on the ground here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 150/161FP > Acarva hovers west. Ash leaves west. You follow Acarva. A Road Through The Plains You are on a dust covered east-west road crossing the grassy plains between Dragonia the forest of Haon-Dor. An occasional hunter or adventurer can be seen, heading to or from the forest. To the east is the walled city, Dragonia, and to the west the road continues towards a large forest. [ Exits: e w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 149/161FP > Acarva raises her hands and mumbles some ancient words. > Acarva raises her hands and mumbles some ancient words. > Acarva raises her hands and mumbles some ancient words. > Acarva raises her hands and mumbles some ancient words. > o Acarva raises her hands and mumbles some ancient words. > Kick who? > o Acarva hovers east. Ash leaves east. You follow Acarva. Outside the West Gate of Dragonia. You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the west you can see the edge of a big forest. [ Exits: e w ] A beautiful red rose. A rather dubious looking piece of meat is on the ground here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. o 548/548H 215/215M 148/161FP > Acarva hovers east. Ash leaves east. You follow Acarva. At the West Gate of Dragonia. You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Dragon Street leads east and Wall Road leads south from here. [ Exits: e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. A cityguard is here, guarding the gate. 548/548H 215/215M 147/161FP > Kick who? > Kick who? > Acarva hovers east. Ash leaves east. You follow Acarva. Dragon Street. You are at the end of Dragon Street of Dragonia. The street continues east, towards the center of town, or west where the West Gates are. To you immediate north lies the Postal Office. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 146/161FPo o o o > Acarva hovers south. Ash leaves south. You follow Acarva. The Guard Headquarters. You are at the town guard headquarters. This is where the guards get their assignments from the Guard Captain. This place is rather beat up and some worn out furniture is placed here so guards can take a break in between rounds. [ Exits: n u ] ( 3) A beautiful red rose. ( 2) A pile of gold coins is lying here. ( 2) A rather dubious looking piece of meat is on the ground here. o Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 145/161FP > Kick who? > Kick who? > Acarva hovers north. Ash leaves north. You follow Acarva. Dragon Street. You are at the end of Dragon Street of Dragonia. The street continues east, towards the center of town, or west where the West Gates are. To you immediate north lies the Postal Office. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 144/161FP > Kick who? > Kick who? > Acarva hovers east. Ash leaves east. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 143/161FP > Kick who? > o Acarva hovers south. Ash leaves south. You follow Acarva. First Bank of Dragonia. You stand in a large building decorated with black marble and red satin. Huge pillars support an arched ceiling far above your head. Fine silver seperates the polished blocks that make the floor. There is a sign here. [ Exits: n ] A banker is sitting behind the counter. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. The banker says, 'Don't worry.. thieves aren't allowed in here, your money is safe with me!' 548/548H 215/215M 142/161FP > The banker rubs his hands together and smiles greedily. The banker rubs his hands together and smiles greedily. The banker rubs his hands together and smiles greedily. Kick who? > Acarva hovers north. Ash leaves north. You follow Acarva. Dragon Street. You are on the Dragon Street passing through the City of Dragonia. To the north is the Official Registration Office and to your south is the First Bank of Dragonia. The road goes east and west. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 141/161FP > Asmodean tells you, 'hehe, I've got 23k xp today' Acarva hovers east. Ash leaves east. You follow Acarva. Crossing of Dragon Street and Market Square. You are standing just south of the North Gate of the town. Dragon Street crosses market square road here, going east and west. South you see the famous Market Square of Dragonia, known to be quite a busy place where towns men and women do their shopping and trading. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 140/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. Northern end of the Market Square. You are at the northern part of the market square of Dragonia. The square connects to Dragon Street which crosses just north of here. To the west you see the weapon store, and the armoury is located just east of here. You can get to the Center of the market square to the south. [ Exits: n e s w d ] ( 2) A beautiful red rose. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 139/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. Center of Market Square. You are standing in the center of the Market Square. People pass you seemingly busy with their own chores, paying little attention to what is going on around them. The smell of fresh pastry is drifting heavily from the east, making you hungry. From your east you can hear sounds of various animals and other beings. Taking a closer look you see it comes from the Town's Pet Store. The market square continues north and south. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. A large fountain carved from blue-streaked marble is here, bubbling merrily. A Gnomish Slot Machine is bolted down here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 138/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 137/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Ro o oad, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 136/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 215/215M 135/161FP > o o Kick who? > Kick who? > Kick who? > Kick who? > tells Asmodean tells you, 'been idling and going out and stuff all day' Coll has arrived. > Asmodean told you -> 'a level 10 hahaha' Asmodean told you -> 'oh its kinda like all spiked up and shit' Asmodean told you -> 'but not really spiked up' Asmodean told you -> 'makes me look completely different' Asmodean told you -> 'like makes me look not like an elf :)' Asmodean told you -> 'nope' Asmodean told you -> 'hehe, I've got 23k xp today' Asmodean told you -> 'been idling and going out and stuff all day' > reply nod The sun slowly disappears in the west. You tell Asmodean, 'nod' Acarva giggles. 548/548H 215/215M 161/161FP > Acarva says, 'too slow homo' > Coll falls down laughing. > Hector suddenly appears in a cloud of smoke. > Coll says, 'good one' > Hector leaves north. > #Town Acarva# I need sanc > Acarva looks at Coll. > Coll smiles happily. > l coll Here stands the massive form of Coll. He wears a proud smile and looks at you kindly. Coll is in excellent condition. Coll is a male Giant. Coll is using: an adamantium sword (glowing aura) > Acarva grins evilly. > The gamedriver says, 'Damn mortals can't type.' > #Town Acarva# damn, nothing too loot on coll > #Town Ash# south > #Town someone# apollo in nave of temp > Someone looks around. > Acarva hovers south. Ash leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 160/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 159/161FP > o Ash raises his hands and mumbles some ancient words. > Kick who? > Acarva looks around. > #Town someone# was > Ash stares at Acarva and utters the words, 'gibqheabral'. Acarva is surrounded by a white aura. > o Acarva raises her hands and mumbles some ancient words. > Kick who? > Acarva closes her eyes and utters the words, 'gunsgo ruyo'. > Coll has arrived. > Coll leaves north. > Acarva smiles happily. > o Acarva hovers north. Ash leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. 548/548H 215/215M 158/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Traveler Deadman the Troll is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H o 215/215M 157/161FP > Kick who? > Kick who? > Acarva hovers south. Ash leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. 548/548H 215/215M 156/161FP > Someone throws an ivory hilted dagger. > Acarva hovers south. Ash leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 215/215M 155/161FP > o Kick who? o > Kick who? > #Town Acarva# ok, apollo and coll both nave > inform they nave You inform 'they nave' > #Town someone# k > #Town Acarva# ready > inform nod Acarva hovers north. Ash leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing o o o o here. 548/548H 215/215M 154/161FP > Someone throws an ivory hilted dagger. > Acarva raises her hands and mumbles some ancient words. > You inform 'nod' > Apollo slowly fades into existence. Apollo barely pierces Acarva. Ash kicks Coll right in the ribcage! Coll slashes Ash. Coll swiftly hits Ash. Ash slashes Coll hard. Ash swiftly hits Coll. Acarva slashes Apollo very hard. Apollo pierces Acarva. > o o > Acarva fails to disintegrate Coll. Coll wipes his boots in the face of Acarva! You are already busy with another skill. Acarva raises her hands and mumbles some ancient words. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > 9 9 9 You are already busy with another skill. > Your boots need polishing again -- blood all over them... Someone trips Coll. Nice move! Pikachu slowly fades into existence. 548/548H 205/215M 154/161FP[75%] > 9 9 9 9 Coll kicks Acarva right in the eye! Pikachu pierces Coll very hard. You slash Apollo. You swiftly hit Apollo. Ash slashes Coll. Ash swiftly hits Coll. Acarva massacres Apollo to small fragments with her slash. Apollo pierces Acarva hard. > 9 > 9 9 9 You are already busy with another skill. > Ash kicks Coll right in the forehead! Pikachu throws Three-prong dagger. You are already busy with another skill. > You are already busy with another skill. > 9 You are already busy with another skill. > You are already busy with another skill. > 9 9 9 9 9 9 Acarva stares at Coll and utters the words, 'marubhotfi'. You gaze in awe, as Coll is nearly disintegrated by Coll. You are already busy with another skill. Acarva raises her hands and mumbles some ancient words. 9 9 9 548/548H 215/215M 161/161FP[75%] > Your kick hits Coll in the abdomen! Pikachu's Thief hits Coll right in the groin! Pikachu tries to pierce air instead of fighting Coll. You slash Apollo hard. You swiftly hit Apollo. Ash slashes Coll hard. Ash misses Coll by a league. Acarva draws blood from Apollo with an AMAZING slash!! Apollo pierces Acarva hard. Apollo pierces Acarva. Acarva hovers south. 548/5489 H 204/215M 161/161FP[75%] > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Coll dies from Ash's last kick in his kidneys! Coll falls down in a lifeless heap of meat. You are already busy with another skill. > 9 9 9 9 9 9 9 9 9 9 9 You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Apollo's ivory hits Acarva right in the groin! Apollo throws an ivory hilted dagger. You are already busy with another skill. > You are already busy with another skill. > Ash gets an adamantium sword from the corpse of Coll. Ash gets a firebreather from the corpse of Coll. Ash gets a firebreather from the corpse of Coll. Ash gets a firebreather from the corpse of Coll. > Your boots need polishing again -- blood all over them... 548/548H 194/215M 161/161FP[50%] > Apollo drinks firebreather from a firebreather. > > You are already busy with another skill. > Apollo tumbles out of the way avoiding some damage. You slash Apollo. You swiftly hit Apollo. Apollo drinks firebreather from a firebreather. You are already busy with another skill. 548/548H 193/215M 161/161FP[50%] > Apollo drinks firebreather from a firebreather. You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > 9 9 You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Your boots need polishing again -- blood all over them... 548/548H 183/215M 161/161FP[30%] > You are already busy with another skill. Acarva has arrived. > You are already busy with another skill. > You are already busy with another skill. > You are already busy with another skill. > Pikachu trips Apollo. Nice move! Apollo makes a dexterous move and avoids some damage. Pikachu OBLITERATES Apollo with his deadly pierce!! Apollo tumbles out of the way avoiding some damage. You slash Apollo hard. You miss Apollo by a league. Pikachu throws Three-prong dagger. > Apollo's ivory hits Acarva right in the groin! > o o o Acarva hovers south. Ash leaves south. > o o o o Pikachu's Thief hits Apollo right in the groin! Coll has arrived. > Pikachu throws Three-prong dagger. Coll leaves south. > o o o Your kick at Apollo's face splits his head open -- yummy! You receive your share of experience -- 95000 points. Apollo kicks the bucket. Death tells you, 'Thank you.' Acarva has arrived. Ash has arrived. 548/548H 173/215M 161/161FP > Kick who? > Kick who? > Kick who? Acarva raises her hands and mumbles some ancient words. > o o Kick who? > Kick who? > Kick who? > o o o o o o o o o o Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Acarva raises her hands and mumbles some ancient words. > o o o Kick who? > Kick who? > Kick who? > o o Apollo has arrived. > Apollo leaves south. Kick who? > Kick who? > Kick who? > o o o o o o s o o Pikachu leaves south. Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Acarva hovers south. Ash leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Hero Pikachu the Giant is standing here. Emir Apollo the Half-orc is standing here. Emir Coll the Giant is standing here. 548/548H 173/215M 160/161FP > You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. > You feel too peaceful in here. > o Alas, you cannot go that way... > Pikachu stops using something. > You feel too peaceful in here. Acarva grins evilly. > You feel too peaceful in here. > Apollo leaves north. > Kick who? > Acarva gets a violent look in her face, then slams her clenched fist right in Coll's face. Coll falls to the ground in excruciating pain spitting teeth and blood all over the place. > Pikachu wears something about his body. > Acarva tries to drink but misses her mouth! > Ash looks at Coll. n o > o o o o o o o s The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] The corpse of Apollo is lying here. The corpse of Coll is lying here. 548/548H 173/215M 159/161FP > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > Kick who? > The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Hero Pikachu the Giant is standing here. Emir Coll the Giant is standing here. 548/548H 173/215M 158/161FP > Acarva looks at Coll. > Acarva says, 'flee you coward' > Pikachu looks around. > Pikachu leaves north. sc > Ash looks at Coll. > You are Datalore {OoC} (Neutral) (level 41). Your hometown is Thonia. You have been playing for 20 days and 17 hours. You need 25397788 exp to reach your next level. Str: 16 ( 0) Race : Orc (male) Exp : 174602212 Dex: 12 ( 32) Class : Warrior Session : 364755 Int: 13 ( 22) Guild : n/a Bank : 250000 coins. Con: 15 ( 99) Age : 50 years Gold : 49264 coins. Wis: 14 ( 35) Height : 188 Deaths : 6 Cha: 13 ( 25) Weight : 179 Kills : (2 players/8163 mobs) Hits : 548 ( 548) AC : [50/10] Mana : 173 ( 215) Fighting : n/a. Fati : 158 ( 161) Wimpy : 200 > Coll says, 'yeah.. not like 5 on 2 is fair :P' > #Town Acarva# good job pikachu > Coll falls down laughing. > Acarva says, 'boo hoo' > Asmodean tells you, 'hehe you got him then' Coll leaves north. > Acarva hovers north. Ash leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] The corpse of Apollo is lying here. The corpse of Coll is lying here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 173/215M 157/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. Emir Apollo the Half-orc is standing here. Traveler Deadman the Troll is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. The gamedriver says, 'Damn mortals can't type.' 548/548H 173/215M 156/161FP > Acarva hovers south. Ash leaves south. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] The corpse of Apollo is lying here. The corpse of Coll is lying here. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 173/215M 155/161FP > Acarva mumbles some words and touches the corpse. It slowly decays and vanishes in a cloud of dust. > Coll has arrived. Acarva mumbles some words and touches the corpse. It slowly decays and vanishes in a cloud of dust. > Coll leaves north. > #Town someone# hehe > Acarva hovers south. Ash leaves south. You follow Acarva. The Temple of Dragonia. You have entered the Temple of Dragonia. This temple was built as a result from donations of the people of Dragonia. The main hall of the temple is enormous, and the pillars supporting the cathedral seem to never end. There are wooden benches facing the altar and white large candles light the room, and also giving it a pleasant scent. [ Exits: n ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 173/215M 154/161FP > Someone gossips, 'damn lag' > Acarva hovers north. Ash leaves north. You follow Acarva. The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. 548/548H 173/215M 153/161FP > Acarva hovers north. Ash leaves north. You follow Acarva. Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is standing here. Greater Heroinne Acarva the Elf is standing here. Emir Coll the Giant is standing here. Emir Apollo the Half-orc is standing here. Traveler Deadman the Troll is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 173/215M 152/161FP > Coll leaves south. > Coll has arrived. > Acarva falls down laughing. > Apollo smirks. > Ash sits down and rests. > Someone gossips, 'wont go away' > Coll smiles happily. > Coll leaves north. > Apollo lights an iridescent gland and holds it. > Apollo wields an ivory hilted dagger. Apollo is zapped by an ivory hilted dagger and instantly lets go of it. > Apollo quaffs a grey potion. > Apollo quaffs a grey potion. > Apollo leaves south. > n n The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. An Elite Guard is here, maintaining law and order. s s 548/548H 173/215M 151/161FP > Southern end of the Market Square. You are standing on the market square, the famous Square of Dragonia. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the dragon street. [ Exits: n e s w ] 548/548H 173/215M 150/161FP > The Common Square The common square, people pass you, talking to each other. To the west is the Cleric's Road, and to the east is the Magic Road. To the north, this square is connected to the southern part of the market square. To the south you see the entrance to the Wedding Chapel. [ Exits: n e s w ] A rather dubious looking piece of meat is on the ground here. An Elite Guard is here, maintaining law and order. 548/548H 190/215M 160/161FP > Apollo has arrived. > Apollo leaves north. > s Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is resting here. Greater Heroinne Acarva the Elf is standing here. Traveler Deadman the Troll is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 190/215M 159/161FP > The Nave of the Temple. You are in the nave of the Dragonia Temple. This place is beautifully decorated with nice marble floors and a high ceiling. You notice a book is resting on a marble stand here. You can enter the chapel through the two massive wooden doors. [ Exits: n s ] 548/548H 190/215M 158/161FP > n Temple Yard. You are at the Temple Yard of Dragonia. Beautiful marble stairs lead up to the Temple of Dragonia. You feel small as you stare up the huge pillars making the entrance to the temple. This place serves as a sanctuary where the people of the city can come and seek refuge, and rest their tired bones. Just north of here is the common square, and the temple opens to the south. [ Exits: n s ] An announcement board hangs in mid air. Tsar Ash the Half-orc is resting here. Greater Heroinne Acarva the Elf is standing here. Traveler Deadman the Troll is standing here. Minor King Zaxci the Half-orc is standing here. An old healer is standing about. The Mob Slayer is lurking in the corner. The Arenamaster is here recruiting gladiators. The Gamedriver is standing before you. 548/548H 190/215M 157/161FP > inform i gotta go now guys tc You inform 'i gotta go now guys tc' > Deadman drops a long sword. > Coll gossips, 'wow.. one more death and i have 50 :P' > Deadman leaves north. > fol self Ash stops resting, and clambers on his feet. > #Town someone# tc Apollo has arrived. The gamedriver says, 'Damn mortals can't type.' > Ash leaves north. > You stop following Acarva. > Hector gossips, 'that's it' > Coll gossips, 'almost got it evened off..' > Hector gossips, 'hehe' > gos tc guys Ash appears in the middle of the room. > You gossip, 'tc guys' > Ash leaves north. > Apollo wields a dagger named 'Soultaker'. > A friendly looking man gossips, 'bye' > Someone gossips, 'i have 74 deaths' > Coll gossips, 'oh, datalore, leaving so soon?' > Ash appears in the middle of the room. > Hector gossips, 'i got 61' > Ash sits down and rests. > Apollo leaves south. > Polak gossips, '36' > gos ill bback for you coll dont worry You gossip, 'ill bback for you coll dont worry' > quit MudINFO:Datalore has left the world. You'll be back.. Thank you for playing Darklord! [0]. Exit to your boring reality. [5]. Delete this character (only new chars). Enter your choice -> 0